Forum Rules

  • Items changed, or highlighted for future attention, on 20 July 2013 are highlighted in yellow.

Global Rules
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  • There has been too much in the way of abhorrent personal behaviors in the past. These will cease. It doesn't matter who started it or who reacted to it - it will all result in moderator action. If you have to indulge your hatreds, for whatever reason, go do it elsewhere - and do not try and drag our forum-goers over to enjoy your hatreds.
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Netiquette: Written text has no inflection, and, as such, you should be careful how you write your messages as interpretation will vary from person to person. Please take advantage of the built-in emoticons to add such expression to your words. Please remember the golden rule: to treat other forum users the way you would like to be treated. Please use common courtesy, and enjoy using Red Orchestra's forums
Offensive material
The following is a list of some things that MAY be considered "offensive" by the moderators and the team. This is NOT an exclusive list and it does depend very much on context.

Crossing the line into "offensive" territory is likely to get you asked to change your name, sig or avatar or to withdraw/delete posts. This will be done politely by the moderators. If you refuse to comply further action WILL be taken once started, ultimately leading to banning from the forums.

A key point: please attempt to use your brains. What is mild humour to you may well be deeply offensive to others. While we have no intention of acting as politically-correct "thought police", we are on the lookout for those things that can cause offense and, in some cases, are actually still illegal in some jurisdictions.
  1. Names recalling notorious war criminals or personalities.
  2. Names recalling atrocities and war crimes in general, or units with particularly odious histories.
  3. Use of obscenities and expletives.
  4. Blatant racism, mysogynism or many other "ism"s.
  5. Use of symbolism and regalia recalling Nazism or Fascism; this does not include pics of soldiers who happen to have such symbols on their uniform, unless we feel this has been done to provoke. Please note that many Nazi symbols (including the Swastika) are still illegal in Germany and other countries and considered deeply offensive by many Europeans.
  6. Use of symbolism and regalia recalling Stalinism.
  7. On both the previous two, the moderators' views on the intention and impact of use of such symbols will be final - not yours. Please be understanding if you are advised to change something.
  8. In general, if a sig/avatar represents your allegiances in-game and is clearly "in part", it is likely to be fine; if the moderators feel you are trying to demonstrate unpalatable political allegiances, or to use it in an attempt to ridicule or provoke others you WILL be asked to change it. RO is NOT the place to make any extremist political statements of any kind.

So people get the idea, some examples that would be considered offensive, numbered as above:
  1. "Hitler", "Beria"
  2. "NKVD Blocking Detachment", "Einsatzgruppen"
  3. This one should be pretty obvious...
  4. So should this - and it includes calling all Germans "Nazis" and all Soviets/Russians "Commies". It got boring 50 years ago, so stop it.
  5. Use of swastikas, fasces, SS-runes and so on for the Axis.
  6. There is actually very little overt symbolism from the Stalinist era; the hammer-and-sickle isn't offensive per se.

A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.

Final Note: this is NOT open to debate, so please do NOT start whining and moaning if a moderator asks you to change something. They will advise at first, giving reasons, then, if you take no notice, they will step up the pressure through to banning.
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Rising Storm $25,000 "Banzai" Community Mapping Contest Announced!

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  • [RS] Rising Storm $25,000 "Banzai" Community Mapping Contest Announced!

    Tripwire Interactive are proud to announce the "Banzai" Community Map Making Competition for Rising Storm. Rising Storm is racking up our highest review scores ever and PC Gamer recently named Rising Storm number 12 in it's list of the 25 best shooters of all time. In light of this success we decided to continue Tripwire Interactive's tradition of supporting our modding community with a mapping competition for Rising Storm. Last year's contest for Red Orchestra 2 produced an amazing selection of new community-made maps, so we are expecting great things from the Rising Storm mapping contest. Of course, to add some incentive, we are looking at cash and prizes totaling in excess of $25,000 - the Grand Prize is a full $10,000 in cash.

    The contest starts NOW and will run with just a single judging. There will be an initial checkpoint (Checkpoint Alpha) on 3 Sep 2013, where you can submit your maps for some formal feedback from the judges. The final submission (Checkpoint Beta) is due 5 Nov 2013.

    The full details for the competition, including rules and entry forms are available on the contest web page: The final details of the prizes will be published soon. You don't need to submit your entry for the contest until later - but you most probably need to start working on it! Also, keep an eye on the Rising Storm Steam Workshop page for all of the new custom maps coming out:

  • #2
    Here we go again..good luck to all those mappers who enter and let's hope we get some cracking new maps..
    I'm on a vodka diet, I've lost 3 days so far.


    • #3
      Originally posted by ButchCassidy View Post
      Here we go again..good luck to all those mappers who enter and let's hope we get some cracking new maps..

      Wunnerful - just wunnerful..... as long as the contest winners get released in a timely fashion. (without heavy handed, pressure filled and off the wall editing recommendations)


      • #4
        Good luck to all and wonderful initiative, but sincerely RO2 should have more contents, not new maps. Where are the APC's and the other tank per faction ? It's almost 2 years that RO2 have been released and we still have got just a single tank per faction. Abandon the interior animations ad go on with the old system, if it's so complicated !

        This is what RO2 needs, in memory of the forsaken RO1 (especially with darkest hour mod)
        Last edited by Nikolaj; 07-10-2013, 01:33 PM.


        • #5
          5 prizes? whats about the other dudes who spend their expensive time to this?
          Last edited by Spaehling; 07-10-2013, 01:46 PM.
          [URL=""]Map - Climbup[/URL]
          [URL=""]Map - Stalag 13[/URL]
          [URL=""]Map - Collection[/URL]


          • #6
            Originally posted by Spaehling View Post
            5 prizes? whats about the other dudes who spend their expensive time to this?
            Mapping is its own reward
            Yakovlevo... helping to keep servers empty since 2012.


            • #7
              So, by looking at the rules, this doesn't have to be an 'RS' map, and can be an RO2 HoS map?


              • #8
                A good cause for the community and also helping history come to a new space. It would be great to see map making and outputs married up to some of the historical background of these many battles. I wonder if Tripwire could expand the judging a bit to include historical consistency. Maybe bring in a military historian to serve as a judge. It would also go a long way in pushing the educational aspects of this type of gaming. I know for me and many within my gaming community the historical education is just as important as the tactics and strategies on the field. It would be a very game company mature and responsible reach out to all those in the political critical realm.

                Tripwire if you need me- I am here.


                • #9
                  Originally posted by AussiePariah View Post
                  So, by looking at the rules, this doesn't have to be an 'RS' map, and can be an RO2 HoS map?
                  Pretty sure it has to be an RS map.


                  • #10
                    Originally posted by Twrecks View Post
                    Mapping is its own reward
                    haha. but getting into the sdk in all the nights and with all the crashes and the traps is a big price and then spending again all the hours to make a map.... ^^

                    and is anyone working on a RS-TE map execpt rekrut? My new one is not about TE. So iam disqualified with my new map, before the contest has begun. better then last time
                    Last edited by Spaehling; 07-10-2013, 04:52 PM.
                    [URL=""]Map - Climbup[/URL]
                    [URL=""]Map - Stalag 13[/URL]
                    [URL=""]Map - Collection[/URL]


                    • #11
                      And will tripwire add some official maps too ? Because we are still waiting for betio . You can't give us videos with betio and not put it in the final game , that's not fair
                      And what about the japanese marines ? We wont see them either ?
                      Last edited by Gohrilla; 07-10-2013, 05:05 PM.


                      • #12
                        Nice to hear! Good luck to all the entrants!

                        Originally posted by Mike_Nomad View Post
                        Wunnerful - just wunnerful..... as long as the contest winners get released in a timely fashion. (without heavy handed, pressure filled and off the wall editing recommendations)
                        Exactly. I can already imagine what they will say about objective C on Rekrut's new map PhosphatePlant... Its tooo hard


                        • #13
                          Well Phosphore plant could be in the contest , and we would already have a winner


                          • #14
                            Originally posted by Sullumvoe View Post
                            ... It would be great to see map making and outputs married up to some of the historical background of these many battles. I wonder if Tripwire could expand the judging a bit to include historical consistency....

                            No where in the entry criteria was any mention of historical accuracy. Though, if a map did fit the current RS theme of "real" era battlefields it certainly wouldn't hurt.

                            OT: You will never get a map 100% true to the actual places. I think of mapping more like making a ride at a theme park... Looks good and is fun enough to want to ride again.
                            Yakovlevo... helping to keep servers empty since 2012.


                            • #15
                              Would be nice to get the previous contest winners in game!