Forum Rules

  • Items changed, or highlighted for future attention, on 20 July 2013 are highlighted in yellow.

Global Rules
  • Forum moderators may or may not be Tripwire Interactive staff members, but either way, please respect them, as they are the authority of the forums. Speaking to them with intentional spite will not be tolerated and may result in the loss of your forum privileges.
  • Any decisions made by any member of staff or moderator are final and not subject to discussion. Doing so may result in a ban from the site. The owners of Tripwire Interactive Forums reserve the right to remove, edit, move or close any thread for any reason, as well as to remove access to the forums for any individuals with or without warning for breaches of the rules.
  • If you have a complaint regarding another user, PM the appropriate moderators, or if you have an administrative issue, [RO]schneidzekk.

General Behaviour
  • Use the search function before posting. Chances are your question has already been answered.
  • Use a title that describes the content of your post. Don't use all caps or special characters to draw attention either in the title or the body of the post.
  • Up to 10 emoticons are allowed in a post
  • Political discussions are prohibited.
  • Flaming - We do not tolerate abusive, malicious, personal attacks. You will be banned if you persist in this behavior.
  • Trolls - Anyone deliberately antagonizing other forum users by posting 'flame bait' type messages is not welcome. You will be banned (possibly without warning depending on the severity of the issue) if you persist in this behavior.
  • Personal insults (directed at anyone) will result in a ban. If the behavior is not corrected, it will be made more permanent.
  • Constructive criticism is welcome. However keep in mind we (and other forums goers) may not agree with you. If you can't keep the conversation civil, you will be removed from the forums.
  • The use of hyperbole, one liners, and images as part of a forum debate is likely to get you infracted. You have many ways to participate and be a constructive part of this community, even when you disagree.
  • To make the highlighted bits above 100% clear to everyone, the following WILL NOT BE TOLERATED:
    1. Personal attacks, insults, antagonism of any forum-goers, moderators or Tripwire Interactive staff.
    2. Breaches of confidentiality and privacy of any sort.
    3. Any form of racism, bigotry or attacks on race, creed or color.
    4. Linking to posts on other forums related to ANY of the above, whether you are the originator or not, without exception.

  • There has been too much in the way of abhorrent personal behaviors in the past. These will cease. It doesn't matter who started it or who reacted to it - it will all result in moderator action. If you have to indulge your hatreds, for whatever reason, go do it elsewhere - and do not try and drag our forum-goers over to enjoy your hatreds.
  • We understand that people have strong feelings about our games, what we do for a living and how we respond (or don't) to comments on the forums. We all aren't going to agree about everything. So, BE CIVIL in your disagreements!

  • DO NOT Transmit any message, information, data, text, software or graphic files, or other materials ("Content") that is unlawful (including illegal drug usage), harmful, threatening, abusive, harassing, defamatory, vulgar, obscene, libelous, hateful or racially, ethnically, sexually or otherwise objectionable. This includes publicizing private information, such as individual's real names, IP addresses and anything else that might be used to identify them to the freakier members of the internet. This also means you may NOT publically share private communications (PM, email or anything else) without the original poster's permission.
  • DO NOT Post or transmit any Content that contains a virus, Trojan horse or other mischievous Content.
  • DO NOT Post or transmit any unsolicited advertising, promotional materials, "junk mail", "spam", "chain letters", "pyramid schemes" or any other form of solicitation.
  • DO NOT link to posts on any other forums, or any other form of media, that breaches our rules. It will be treated just the same as if you had posted it here.
  • DO NOT Double Post, cross Post or restart closed threads.
  • DO NOT Intentionally or unintentionally violate any applicable local, state, national or international law, rule or regulation.
  • DO NOT Upload or transmit any Content that infringes any patent, trademark, trade secret, copyright or other proprietary rights ("Rights") of any party.
  • DO NOT complain about being banned from a server and DO NOT complain about other players on servers - that is between you and the admin, no need to get the community involved.

Username, Avatar and Signature Rules
  • Multiple registrations result in a ban.
  • No offensive user names
  • Avatars:
    Avatars are disabled.
  • All signatures should not exceed the following size limits, you can have both text and images
  • - For text signatures: 4 lines normal size, 8 lines small size and up to 100 chars per line. Font sizes above 2 are not allowed. (Blank lines count as lines.)
  • - For images in signatures: 1 image up to 400 pixels wide, 150 pixels tall and 100kb in size plus 2 lines normal size text and up to 100 chars per line
Netiquette: Written text has no inflection, and, as such, you should be careful how you write your messages as interpretation will vary from person to person. Please take advantage of the built-in emoticons to add such expression to your words. Please remember the golden rule: to treat other forum users the way you would like to be treated. Please use common courtesy, and enjoy using Red Orchestra's forums
Offensive material
The following is a list of some things that MAY be considered "offensive" by the moderators and the team. This is NOT an exclusive list and it does depend very much on context.

Crossing the line into "offensive" territory is likely to get you asked to change your name, sig or avatar or to withdraw/delete posts. This will be done politely by the moderators. If you refuse to comply further action WILL be taken once started, ultimately leading to banning from the forums.

A key point: please attempt to use your brains. What is mild humour to you may well be deeply offensive to others. While we have no intention of acting as politically-correct "thought police", we are on the lookout for those things that can cause offense and, in some cases, are actually still illegal in some jurisdictions.
  1. Names recalling notorious war criminals or personalities.
  2. Names recalling atrocities and war crimes in general, or units with particularly odious histories.
  3. Use of obscenities and expletives.
  4. Blatant racism, mysogynism or many other "ism"s.
  5. Use of symbolism and regalia recalling Nazism or Fascism; this does not include pics of soldiers who happen to have such symbols on their uniform, unless we feel this has been done to provoke. Please note that many Nazi symbols (including the Swastika) are still illegal in Germany and other countries and considered deeply offensive by many Europeans.
  6. Use of symbolism and regalia recalling Stalinism.
  7. On both the previous two, the moderators' views on the intention and impact of use of such symbols will be final - not yours. Please be understanding if you are advised to change something.
  8. In general, if a sig/avatar represents your allegiances in-game and is clearly "in part", it is likely to be fine; if the moderators feel you are trying to demonstrate unpalatable political allegiances, or to use it in an attempt to ridicule or provoke others you WILL be asked to change it. RO is NOT the place to make any extremist political statements of any kind.

So people get the idea, some examples that would be considered offensive, numbered as above:
  1. "Hitler", "Beria"
  2. "NKVD Blocking Detachment", "Einsatzgruppen"
  3. This one should be pretty obvious...
  4. So should this - and it includes calling all Germans "Nazis" and all Soviets/Russians "Commies". It got boring 50 years ago, so stop it.
  5. Use of swastikas, fasces, SS-runes and so on for the Axis.
  6. There is actually very little overt symbolism from the Stalinist era; the hammer-and-sickle isn't offensive per se.

A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.

Final Note: this is NOT open to debate, so please do NOT start whining and moaning if a moderator asks you to change something. They will advise at first, giving reasons, then, if you take no notice, they will step up the pressure through to banning.
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What We are Up To - Feedback and Tweaking

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  • What We are Up To - Feedback and Tweaking

    Hello everyone, welcome back to a new edition of the "What We Are Up To" series of posts. As most of you have noticed RO Classic went out in the last beta update along with even more refinements to the game, and we are not done yet. We have further upcoming refinements, Multiplayer campaign and more in store for the future. Read on to find out the details.

    While there are still more refinements and changes that have not yet made it into the beta, we are watching player reaction to what is currently available with a keen eye. For those who haven't yet had a chance, grab the beta from steam and participate in the beta forums. All the current changes can be found here in the stickies, with the community discussion following up in the feedback section. Remember we are looking at all the game modes for tweaks (normal, realistic and classic), so join the discussion today! They next update will include several tweaks based off this feedback, more refinements, and most likely Multiplayer Campaign.

    Those who remember the initial posts about the beta and what would be going into it know that the next/last BIG thing coming will be Multiplayer Campaign mode. This mode will allow server admins to turn their server into a grand campaign for the city of Stalingrad. When joining, each player will pick a team and head to the front. When the campaign starts (with both sides having the territories split equally between them), a team will be randomly selected to have the initiative and choose where they want to start the attack. As each battle plays out the teams will expend manpower for land, and regain some between battles depending on how much territory they control. The first team to control all territories or force the other team to expend all of its manpower will win the day.

    Last, but not least in this edition of "What We Are Up To" is talking a bit about the future. The beta has be going nicely and that means we are getting much closer to getting the things in out in the main build. Depending on how fast things come together it will come out in one of two fashions. Sooner: There will be a large patch with most if not all the content. Later: Things will be rolled out in smaller (but still fairly large) chunks of content over time as things are completed, put into beta and pushed out. There are also several grand plans we are discussing (you might want to start digging into the SDK!), but we have nothing to announce just yet.

    Speaking of working with the community, we have one final thing to announce today, the new Tripwire Interactive Wiki. While it is currently in a bare bones state, we will be working with the community to fill it with content. We hope for it to server as a general Knowledge Base for both players and modders for all of our titles. We'll be working on getting modding information from across the forums into the wiki over the coming days and weeks as well (unless you beat us to it!). Have a great week everyone and make sure to join the beta!
    Pretty, what do we blow up first? - Myn Donos

  • #2

    100 Whitelisted Ways To Kill The Patriarch Contest
    Steam Profile


    • #3
      Great news! The refinements to date are very significant. The game is nearly there methinks. Congrats and thx.


      • #4
        Very nice !

        I enjoy the beta when I can and looking forward to the campaign mode.

        All the best.
        In game ID: CoolIT


        • #5
          Good news!
          Playing HOS as "Lizard-King"


          • #6
            Awesome. Need to get my *** on to that b3ta asap I guess...

            Graviteam - for the true Grognard.


            • #7
              Nice ! Bonnes nouvelles .


              • #8
                Glorious Multiplayer Campaign and marvelous wiki.
                Looking very much forwards to the wiki the most. Ohnein and Swag have answered quite many questions. I hope they will be put in the wiki in a gracious manner


                • #9


                  • #10


                    • #11
                      Great news. Unfortunately, I have been overrun by work so that I only had 25 mins time to join the beta for a quick try. It felt good however.

                      Just a question about the multiplayer campaign:

                      You choose a side and then, through the whole campaign, stick with it, right? (or can u change after a map switch?)

                      I am wondering how this whole thing should work, given the fact that many players leave and join at the time of map switching. So you play Apartments and after map switch, 10 players disconnected. How to replace them? And what if the commander who decides where to attack is leaving?

                      The multiplayer campaign definitly sounds awesome, but I am a bit (or a bit more) in the dark about how the mechanics work. Please enlighten me


                      • #12
                        Very nice indeed, but how about the Co-op ? It will be available in Stalingrad Campaign ??


                        • #13
                          Just came here to say bless the classic mode and beta!


                          • #14
                            Great news,where are my shoes,I need my shoes to go to work!


                            • #15
                              So you'll be having an another mapping contest. I might return to mapping depending on how much classic excites me at the launch.

                              When can we expect the "big content update" including classic mode?
                              Last edited by Rak; 03-22-2012, 08:03 AM.

                              RO Bitter-Veteran. Creator of RO-Kryukovo.
                              I support the "RO Devs Classic" mode!11