I'm one of those who had no problems whatsoever with the game. Statsbug of course and I think 2 or 3 crashes but that's it. And it has been fixed. Within a few weeks. So, although I was a little disappointed with the content, especially compared to ROOst, I still love this game.
I'm missing a few Maps and of course all the vehicles (2 instead of 12 is quite a setback!), but the game itself is great. Thanks again TWI and thanks for all the content that is coming. I can't wait for more maps to play on and any of the following: Panzer II, T-26, Panzer III, T-70 Panzer IV D or F1 and KV-1.
Although it feels a little "softer" than the original, it still manages to deliver the same feeling and is much more realistic and good looking than the next best WW2 shooter. It perfectly manages to keep that team-vs-team shooter feeling in line with realistic weaponry and environments, without becoming overly complex, stiff or megalomaniac like ArmA2
*.
I've played the open BF3 Beta and it is the first Battlefield game I don't care about. Surprisingly it was the other way round with ROHoS. I knew it was coming, but forget about it some time in between and just found out about again a few days before the release. I bought it - just as I did with RoOst - out of a gut feel and jist like ROOst love it.
Maybe it's because I wasn't hyped for months prior to release that I'm not disappointed at all.
Those complaining about the cover system and how everything is different from ROOst should just change their ways and adjust. It's simply not the same game. Of course it sucks that you become a sitting duck setting up your LMG in a window and the cover system got me killed a few times as well, but over all it works out. There are still plenty of opportunities to survive and kill without the cover system.
What really annoyed me the other day however was, that you can't stop reloading and switch to iron sights. It's blocked, as long as your avatar reloads the rifle, Fritz/Ivan approaching or not. Laying around somewhere, seeing the enemy approaching but unable to do anything about it, because you still have 2 bullets to fit in your mag, you have to die. For nothing. It's neither the player's fault for being to slow nor the enemies great tactic to have spotted you just this second, it's just stupid. I suppose it might have something to do with the other weapons or that it might cause exploits/bugs if you could stop reloading to shoot, but still...
However, I think what bugs me most about the game, apart from missing vehicles and maps, are the fictional weapons. Fictional in that they just weren't around in the numbers represented ingame. It's not even that I think they are too strong, I just hate seeing them in otherwise historically quite accurate designed environments.
:IS2: Nonetheless I love this game, thanks TWI. :IS2:
*great game as well, but talk about performance issues...