Forum Rules

  • Items changed, or highlighted for future attention, on 20 July 2013 are highlighted in yellow.

Global Rules
  • Forum moderators may or may not be Tripwire Interactive staff members, but either way, please respect them, as they are the authority of the forums. Speaking to them with intentional spite will not be tolerated and may result in the loss of your forum privileges.
  • Any decisions made by any member of staff or moderator are final and not subject to discussion. Doing so may result in a ban from the site. The owners of Tripwire Interactive Forums reserve the right to remove, edit, move or close any thread for any reason, as well as to remove access to the forums for any individuals with or without warning for breaches of the rules.
  • If you have a complaint regarding another user, PM the appropriate moderators, or if you have an administrative issue, [RO]schneidzekk.

General Behaviour
  • Use the search function before posting. Chances are your question has already been answered.
  • Use a title that describes the content of your post. Don't use all caps or special characters to draw attention either in the title or the body of the post.
  • Up to 10 emoticons are allowed in a post
  • Political discussions are prohibited.
  • Flaming - We do not tolerate abusive, malicious, personal attacks. You will be banned if you persist in this behavior.
  • Trolls - Anyone deliberately antagonizing other forum users by posting 'flame bait' type messages is not welcome. You will be banned (possibly without warning depending on the severity of the issue) if you persist in this behavior.
  • Personal insults (directed at anyone) will result in a ban. If the behavior is not corrected, it will be made more permanent.
  • Constructive criticism is welcome. However keep in mind we (and other forums goers) may not agree with you. If you can't keep the conversation civil, you will be removed from the forums.
  • The use of hyperbole, one liners, and images as part of a forum debate is likely to get you infracted. You have many ways to participate and be a constructive part of this community, even when you disagree.
  • To make the highlighted bits above 100% clear to everyone, the following WILL NOT BE TOLERATED:
    1. Personal attacks, insults, antagonism of any forum-goers, moderators or Tripwire Interactive staff.
    2. Breaches of confidentiality and privacy of any sort.
    3. Any form of racism, bigotry or attacks on race, creed or color.
    4. Linking to posts on other forums related to ANY of the above, whether you are the originator or not, without exception.

  • There has been too much in the way of abhorrent personal behaviors in the past. These will cease. It doesn't matter who started it or who reacted to it - it will all result in moderator action. If you have to indulge your hatreds, for whatever reason, go do it elsewhere - and do not try and drag our forum-goers over to enjoy your hatreds.
  • We understand that people have strong feelings about our games, what we do for a living and how we respond (or don't) to comments on the forums. We all aren't going to agree about everything. So, BE CIVIL in your disagreements!

  • DO NOT Transmit any message, information, data, text, software or graphic files, or other materials ("Content") that is unlawful (including illegal drug usage), harmful, threatening, abusive, harassing, defamatory, vulgar, obscene, libelous, hateful or racially, ethnically, sexually or otherwise objectionable. This includes publicizing private information, such as individual's real names, IP addresses and anything else that might be used to identify them to the freakier members of the internet. This also means you may NOT publically share private communications (PM, email or anything else) without the original poster's permission.
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  • DO NOT complain about being banned from a server and DO NOT complain about other players on servers - that is between you and the admin, no need to get the community involved.

Username, Avatar and Signature Rules
  • Multiple registrations result in a ban.
  • No offensive user names
  • Avatars:
    Avatars are disabled.
  • All signatures should not exceed the following size limits, you can have both text and images
  • - For text signatures: 4 lines normal size, 8 lines small size and up to 100 chars per line. Font sizes above 2 are not allowed. (Blank lines count as lines.)
  • - For images in signatures: 1 image up to 400 pixels wide, 150 pixels tall and 100kb in size plus 2 lines normal size text and up to 100 chars per line
Netiquette: Written text has no inflection, and, as such, you should be careful how you write your messages as interpretation will vary from person to person. Please take advantage of the built-in emoticons to add such expression to your words. Please remember the golden rule: to treat other forum users the way you would like to be treated. Please use common courtesy, and enjoy using Red Orchestra's forums
Offensive material
The following is a list of some things that MAY be considered "offensive" by the moderators and the team. This is NOT an exclusive list and it does depend very much on context.

Crossing the line into "offensive" territory is likely to get you asked to change your name, sig or avatar or to withdraw/delete posts. This will be done politely by the moderators. If you refuse to comply further action WILL be taken once started, ultimately leading to banning from the forums.

A key point: please attempt to use your brains. What is mild humour to you may well be deeply offensive to others. While we have no intention of acting as politically-correct "thought police", we are on the lookout for those things that can cause offense and, in some cases, are actually still illegal in some jurisdictions.
  1. Names recalling notorious war criminals or personalities.
  2. Names recalling atrocities and war crimes in general, or units with particularly odious histories.
  3. Use of obscenities and expletives.
  4. Blatant racism, mysogynism or many other "ism"s.
  5. Use of symbolism and regalia recalling Nazism or Fascism; this does not include pics of soldiers who happen to have such symbols on their uniform, unless we feel this has been done to provoke. Please note that many Nazi symbols (including the Swastika) are still illegal in Germany and other countries and considered deeply offensive by many Europeans.
  6. Use of symbolism and regalia recalling Stalinism.
  7. On both the previous two, the moderators' views on the intention and impact of use of such symbols will be final - not yours. Please be understanding if you are advised to change something.
  8. In general, if a sig/avatar represents your allegiances in-game and is clearly "in part", it is likely to be fine; if the moderators feel you are trying to demonstrate unpalatable political allegiances, or to use it in an attempt to ridicule or provoke others you WILL be asked to change it. RO is NOT the place to make any extremist political statements of any kind.

So people get the idea, some examples that would be considered offensive, numbered as above:
  1. "Hitler", "Beria"
  2. "NKVD Blocking Detachment", "Einsatzgruppen"
  3. This one should be pretty obvious...
  4. So should this - and it includes calling all Germans "Nazis" and all Soviets/Russians "Commies". It got boring 50 years ago, so stop it.
  5. Use of swastikas, fasces, SS-runes and so on for the Axis.
  6. There is actually very little overt symbolism from the Stalinist era; the hammer-and-sickle isn't offensive per se.

A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.

Final Note: this is NOT open to debate, so please do NOT start whining and moaning if a moderator asks you to change something. They will advise at first, giving reasons, then, if you take no notice, they will step up the pressure through to banning.
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RO2: State of the Game

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  • RO2: State of the Game

    By most business measures Red Orchestra 2 has been a smashing success for Tripwire Interactive. Within 2 days of the launch of the game it had surpassed the lifetime revenue of the original Red Orchestra that has been selling for over 5 years. The pre-sales and launch week sales of the game broke all company records, even beating out our hit game Killing Floor by a three-fold margin. But for all of this success we've not done as well as we would have liked in the most important area to us - the happiness of all of our customers. To put it bluntly, the game had a rough launch. We've been working diligently since launch to get these issues sorted and have made great progress fixing issues with matchmaking, VOIP, and stability as well as improving performance. The final major area that we've been working on is stats, player progression and ranking.

    We have now fixed all of the major issues with the stats system and released an update yesterday to address these issues. Due to the problems with stats and players either earning stats and achievements that they didn't actually earn or earning stats at many times the intended rate, we are going to have to do a global reset of all stats for the game. This means all achievements, stats and player progression will be rolled back as if all players were new. This was not an easy decision for us to make, but one we felt we needed to do to preserve the integrity of the stats and ranking system, and to provide all of the players the best experience with the game over the long term. Knowing that there are people that have been playing the game for a few weeks now and will lose the stats for that time we are going to provide a special bonus to all players. For the next few weeks all players will earn double experience in Red Orchestra 2. This means if a player plays the game during the double experience period they will quickly get their experience up to where they would have been had these issues never existed. Additionally, we are going to give those playing the game during the double experience period a special achievement called "In B4 Reset". Right now this is just an achievement, but we're going to be looking at ways to give special rewards to the players that have this achievement in the future.

    Thank you to all of the players that have made Red Orchestra 2 a hit so far. We've got a lot of exciting things in store with free content coming for the game so stay tuned over the coming weeks for more news on that front!

  • #2
    Take your time and sleep at night! I still enjoy RO2 as it is!

    p.s. stat resets sounds right. I don't deserve those 50 achievements I got by killing nazi in ballz.

    p.p.s. wait, how you got 3 likes with only 2 views for this topic?
    Last edited by sverek; 10-07-2011, 12:41 PM.


    • #3
      Unlocked: Sep 19, 2011 5:22pm
      Exemplary Service
      Unlocked: Sep 27, 2011 6:02pm This shouldn't be there.
      Honorary Service
      Unlocked: Sep 19, 2011 7:06pm
      Bleed on me?
      Unlocked: Oct 7, 2011 2:19pm
      In B4 Reset

      Looks like this one was overlooked.

      All are now removed. Thanks TWI.
      Last edited by Chomiq; 10-07-2011, 12:48 PM.


      • #4
        If the stat system were removed entirely- numbers, unlocks, achievments and all, and my FPS got just a little bit better, I would be an exponentially happier customer than I am now.
        Last edited by dwhee; 10-07-2011, 01:04 PM.


        • #5
          Everythings gonna be allright everything gonna be allright.

          Nice post.


          • #6
            I appreciate the efforts TWI has been doing these past few weeks. The stat reset and other patches show their desire to make this a really great game.

            My fps are a little higher. Solid 45+ w/ NVidia 9800GT.



            • #7

              Thank you for fixing the stats..... I haven't played this game for almost 2 weeks now, because I was waiting for this issue to be fixed.

              As well it was the right decision to reset the stats!!! I wouldn't want to go forward knowing that most of stats would be inflated to rediculous lengths. For those who never had a stats issue (which I believe were very few) it will suck a bit..... but overall the best option you had available.

              I can't wait for more maps and community built material

              Thanks again

              From a loyal WWII enthusiast.


              • #8
                I played almost nothing but rifleman bolt and thought my stats were correct. Then I started looking at the other classes and saw I got raises in them without playing them, and by looking at the large number of screenshots that I took, I saw even my rifleman was a bit inflated. I never got the multilevel jump that some did, but am still glad it was all set to zero. Those who are complaining that they lost legitimate stats probably never went over game after game and saw they were inflated.


                • #9
                  Stats still bugged just log after map change because i got -999999999999999
                  Honor with 0 TKs


                  • #10
                    Are you kidding me?
                    So mutch BS in those words, only the "we get a bunch of money selling u a broken product" is right...
                    Stats? they are not fixed, but i dont give a ****, because u should put your efforts in others things but stats... But its funny how ridiculous this feature is making troubles..

                    I just enter the game after the stat reset, made a teamkill in the first shot and get a +1 Honor Lever, bahhhhhhh double xp Points? why??
                    To have the game unplayeble in a less period of time? Why not just Give fuking all stats and levels and achivements to all ppl just be happy? cut the BS


                    • #11
                      Originally posted by [TW]Wilsonam View Post
                      But for all of this success we've not done as well as we would have liked in the most important area to us - the happiness of all of our customers.
                      And you know what your vocal and loyal customers want now, right?

                      Thank you, anyway. Even though I don't like a lot of design decisions you guys have made, I'm still having a lot of fun with the game, more than any other MP game ou there *cough* BF3 *cough*, though the fun could be tripled, not only for me, but probably for the majority of the people on these forums (and probably for the majority of the fanbase as well), if you guys could just listen to our pleas and give us back the RO experience we once loved


                      • #12
                        WOW . What else can I say ? You, TWI guys, deserve respect.

                        You're showing a very mature and respectful behaviour to who made your success possible, and this is a very uncommon thing in the software houses world. The most of the times swh release a title full of bugs, and let the purchasers wait months before a final and stable product ; Im' thinking of, for example, the ea and dice's battlefield series.

                        If you will keep acting like this, you can be sure that the comunity will surely grant you a very promising future. This is the way and this should behave a software house.

                        You mentioned the revenues and I'm more than happy to have paid you the difference betewwn the standard edition and the digital deluxe. Clearly speaking, I wasn't interested neither to the early access to the beta (because I think that it should be free of charge), neither to the other "very little" features of the deluxe edition, but I willingly gave you the rest.

                        Your post it's the reason behind my decision, and behind the decision of a lot of guys here, old Red Orchestra payers.

                        Keep on working and support this game, keep on releasing updates, rework the maps and make them better (they seem a bit too polite and clean, think of the edges !!), please also revamp the tank modes (no-one plays with the tanks unfortunately) and support the modding comunity !! In short, keep un the good work and focus on new and interesting features because you got the talent.

                        I will be willing for example to see a giant map like the one in the beginning of the film ''enemy at the gates'' (river volga assault), I would like tank battles like in the old and great RO1, I also would like to see more concentrated firefights (It seems to me that the infantry maps are a bit too large and less long, than the original ones in ro1 ; sometimes it doesen't show the fierce of battle and the battlefield it's just too calm. A suggestion : why don't implement a non static background with ai scripted battles over the edge of the maps ? For example tank warfare, massive arty bombardements, stuka bombardments, crashing planes, etc, etc. It could be a revolution in this kind of ww2 games ! )

                        Thanks so much for the effort and for your behaviour, it's very appreciated
                        Last edited by Nikolaj; 10-07-2011, 03:13 PM.


                        • #13
                          Originally posted by Karnatakapunk View Post
                          I just enter the game after the stat reset, made a teamkill in the first shot
                          First kill after stats reset is a teamkill


                          • #14
                            It works great for me since this last patch , but the game takes a big performance hit on anything above 16 channel audio .. maybe some future update will support hardware accelerated sound, for those with real soundcards(like me).
                            Just makes me depressed to hear the great sound on 128, but not being able to use it becuse of stutter.


                            • #15
                              Soft-Wipe is a good decision. I better earn my achievements by myself than just getting them.
                              You guys deserve respect. You put alot of effort in this game to fix the issues. If you now look at CoD:BO where the engine just doesnt work on Win7 and after a year still stutters.
                              Continue your good work guys