Are these links working guys or is the problem at my end ?
Hi,
Download here server and redirection
http://alain.gely.perso.sfr.fr/CustomRO2/MapsCustom/
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Are these links working guys or is the problem at my end ?
People still have a hard time working together and destroying objects to flank objectives, I may just remove them and save people the hassle of thinking there's only one way to attack an objective.
The stock map solution is to have satchel pickups on relevant ammunition spots.
It would allow anyone to open up flanks. I would consider that solution both to lessen player frustration and because it is in keeping with TWI map design features.
I might do a list of identification on the map itself, so blue = tunnel entrance, yellow = destructible
I'd really like to have a spawn system that's similar to the Darkest Hour one, it would save all the trouble of having to place protections all over the area