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Level Design [WIP] RS-SubBase

How is the map progressing?

Slowly. I'm back in school now, and have a project there that's taking almost all of my time. I'm working on it here and there when I get a few hours, but It's going to be a stretch to get it done by the deadline, and I probably won't get much of a chance to playtest it.
I've also enlisted the help of a second person, who's working on detailing out the interior of the base.
I'll post screenshots when I re-cook it for the workshop.
 
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:)

So I understand this one will be submitted for the contest? Ok. Question:
Do folks familiar with this map feel it is sufficiently well along to be played to successful conclusion by either side? If so, I will put in in the Crucible rotation.
But I don't want to see any blue and white tiles or anomalies. :D What say?
 
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Sub Base Beta Client Files:
http://www.martinpalko.com/files/SubBase_Beta_Client.rarhttp://www.martinpalko.com/files/SubBase_Beta_Client.rar

Sub Base Beta Server Files:
http://www.martinpalko.com/files/SubBase_Beta_Server.rarhttp://www.martinpalko.com/files/SubBase_Beta_Server.rar

And pretty pictures:
Spoiler!


Working on getting it on the steam workshop now.
 
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