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Level Design Omaha beach map project need help!!

I'm not sure how what the real Omaha Beach was like, put I much prefer these pillboxes that you had earlier http://forums.tripwireinteractive.com/attachment.php?attachmentid=13080&d=1373755268 . The ones currently look really, really tiny, and are from the Iwo Jima map, I just don't think it looks good or fits with the map.

Grass on a beach is kinda weird, but I dunno if there was grass on the real Omaha or not. Judging from this photo http://upload.wikimedia.org/wikipedia/commons/a/a5/Into_the_Jaws_of_Death_23-0455M_edit.jpg it doesn't look like there is much elevation when coming out of the water, but I do understand that the Americans need a place to spawn.

I hope to see a full closed off line of barbed wire to destroy.

Lighting and atmosphere look really nice, just want more fog :p.
 
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I'm not sure how what the real Omaha Beach was like, put I much prefer these pillboxes that you had earlier http://forums.tripwireinteractive.com/attachment.php?attachmentid=13080&d=1373755268 . The ones currently look really, really tiny, and are from the Iwo Jima map, I just don't think it looks good or fits with the map.

Grass on a beach is kinda weird, but I dunno if there was grass on the real Omaha or not. Judging from this photo http://upload.wikimedia.org/wikipedia/commons/a/a5/Into_the_Jaws_of_Death_23-0455M_edit.jpg it doesn't look like there is much elevation when coming out of the water, but I do understand that the Americans need a place to spawn.

I hope to see a full closed off line of barbed wire to destroy.

Lighting and atmosphere look really nice, just want more fog :p.

currently bunkers are for testing (i will leave few of them on final) woud like to add 3 types of bunker with interior. Grass is for display,just to add some particle on the beach. Other things,there are 3 full barbed wire line destroyable,and other metric tons of it!! :D enginers will have looooot of work to do!bunkers are destructibles too (with 2\4 satchel charge)
 
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Wow this is coming along very nicely!
Spoiler!
 
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North,im not enough good to make these things but i will try,im working to make this map unforgivable :D, for this reason i will catch every words like hint.
after working on other models,i decided to make a final version ,added more obstacles,reworked hills (like dog green sector),added 2 lines of blocking barbed wire (destructibles) added artillery holes (i can imagine the beach would like this after aerial bombing,naval and german artillery),so you can now chose from where to pass. The allies now will have 3 way to go on top of hills (for tecnical reason it will be impossible to manage a 500 metres assault out from beach),but there on top will be destructible barbed wire and zig zag trenches. i will work to add bunkers (3-4 types,like tobruk type,enormous philbox like real ones,with interior,exactly like real ones,ladders and maybe escaping tunnels)so people with flametrower will have theyr work too hihihih . but i need some help!! dont know how to set spawn time,reinforcements,static mg,ammunitions,sounds ;(
apart this,enjoy the screens and tell me what you think

I think you can add LCVP ,or something like that from Rising Storm,then plase add some water in craters,add more ammo,but ammo like static meshes,not like support ammo wich using in game,and most of all please add just two Shermans like static meshes,because if you remember history,there were just 2 Shermans those have been landidng successfully.
You shouldnt build new versions of Shermans,you can add it from DH.
 
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currently bunkers are for testing (i will leave few of them on final) woud like to add 3 types of bunker with interior. Grass is for display,just to add some particle on the beach. Other things,there are 3 full barbed wire line destroyable,and other metric tons of it!! :D enginers will have looooot of work to do!bunkers are destructibles too (with 2\4 satchel charge)

Please try to do beach like in DH,exactly beach.
 
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