hello,
i still work with the editor a few days, but handling feels good. i make my first experince with creating a terrain, creating trees etc. i used the udk videos.
(http://udn.epicgames.com/Three/VideoTutorials.html)
in the terrain video, the guy show's how to add some trees. i do this asswell with 3 different trees. works fine. same with houses.
but the problem is, that the position of the meshes are randomized. thats not useful for a wall or fences. i build a fence row manually and want to group them, but then sdk crashes ^^.
is there a possibility to creating a fence row or a wall row with one mesh. that repeats sometimes and are closed together like this:
i searched in google but i did not know, which words i need to search for. maybe you could help me
greetz
(sorry for my bad english)
i still work with the editor a few days, but handling feels good. i make my first experince with creating a terrain, creating trees etc. i used the udk videos.
(http://udn.epicgames.com/Three/VideoTutorials.html)
in the terrain video, the guy show's how to add some trees. i do this asswell with 3 different trees. works fine. same with houses.
but the problem is, that the position of the meshes are randomized. thats not useful for a wall or fences. i build a fence row manually and want to group them, but then sdk crashes ^^.
is there a possibility to creating a fence row or a wall row with one mesh. that repeats sometimes and are closed together like this:
i searched in google but i did not know, which words i need to search for. maybe you could help me
greetz
(sorry for my bad english)