Ive been playing with this for screen shots
[url]http://wiki.tripwireinteractive.com/index.php?title=Red_Orchestra_2:_Heroes_Of_Stalingrad/LevelDesign/OptimizationGuide#RODebugPosedPlayer[/URL]
How do you use that properly lol.
Speaking of which I wonder how the whole mouth and face effects thing is coming along. Because if you can maybe ajust it, you can make it look like a person is shouting.
function string GetPawnType(bool bIsRS)
{
switch( PawnType )
{
case Pawn_Axis: return bIsRS ? "RSGameContent.RSAxisPawnSNLFLevel1Assault" : "ROGameContent.ROAxisPawnLevel1Assault";
case Pawn_Allies: return bIsRS ? "RSGameContent.RSAlliedPawnArmyLevel1AutomaticRifleman" : "ROGameContent.ROAlliedPawnLevel1Assault";
}
}