Hello I'm a bit of a noob coming from Source SDK, thought it was time to move onto static meshes and terrain other than laying out BSP on a grid
I currently put together a quick 3 part attack/defend territory map, which somehow works.. when I look at the kismet of the original maps it's much more complex than mine. I just need to add a delay before shifting spawns and adding the boundaries that stop the teams from getting too far into each other's spawns.
Anyhow I was wondering why there is no foliage button in my editor:
Is the editor outdated for this game or something? There was always like advanced terrain options I think last time I was in an Unreal 3 editor as well.
If there is someone out there that can sorta be my mentor that I can ask questions to on Steam whenever that'd be cool. I have a lot of questions, especially since coming from Source, things are rather different but I learn fast. I have experience in 3DS Max and Maya too so I'm fairly familiar with moving everything around with pivots...I hate pivots. And I'm so used to pressing QWER for select, translate, scale, rotate tools which doesn't work in this editor.
I currently put together a quick 3 part attack/defend territory map, which somehow works.. when I look at the kismet of the original maps it's much more complex than mine. I just need to add a delay before shifting spawns and adding the boundaries that stop the teams from getting too far into each other's spawns.
Anyhow I was wondering why there is no foliage button in my editor:
Is the editor outdated for this game or something? There was always like advanced terrain options I think last time I was in an Unreal 3 editor as well.
If there is someone out there that can sorta be my mentor that I can ask questions to on Steam whenever that'd be cool. I have a lot of questions, especially since coming from Source, things are rather different but I learn fast. I have experience in 3DS Max and Maya too so I'm fairly familiar with moving everything around with pivots...I hate pivots. And I'm so used to pressing QWER for select, translate, scale, rotate tools which doesn't work in this editor.