If it's true, it would be great to have the M36 greatcoat in Stalingrad.
Anyway there is already a thread in this forum
Guys, white-listing is the key to everything you wish to do with this. You may see it run on a few unlisted servers, but until we can run it without getting de-listed its a lot of beautiful hard work with no place to go. This thing has got to get white-listed soon or the hard labor involved is going to have little more impact than smashing rocks in a prison-yard.
Guys, white-listing is the key to everything you wish to do with this. You may see it run on a few unlisted servers, but until we can run it without getting de-listed its a lot of beautiful hard work with no place to go. This thing has got to get white-listed soon or the hard labor involved is going to have little more impact than smashing rocks in a prison-yard.
RGN servers usually have players on in the late afternoon through early evening. 4pm - 9pm Central. Its currently on their Action server. You'll have to look in the Unranked server tab or use the Steam server browser.Absolutely right. I've been wanting to try it vs other players but there's never anybody on in my timezones.
Right now, it'll never flourish on individual's initiative - whitelisting and publicising the hell out of it (I mean really, really pushing) is the only way to go.
It is quite correct to say it fixes the small concerns a certain crowd have withe the game.
Of course it is great, but how i said before it have to be white listing after every update. And do we really want to say stop, this is the currently final version. And then there will be a update ready with a lot of great new stuff, but it have to white listing again and again.
The best solution would be to remove the whole white listing system from ro. Only one server list, player could Level up on every server if they need it. And Server admin could set theie server like they want.
Ranking is just a joke right know. Ranking against bots.... not only ro have it, e.g. coh2 use the same way... just stupid. And in my opinion a good game does not need soemthing like ranking or level up.
Same chance for every Player, every should have access to the same weapons etc.
Like it is in classic, and much better in the IOM
Yoshiro said an other reason for the whitelisting system was that in RO1, a lot of players complained that a lot of servers had all kind of unadvertised mods and it was hard to find a vanilla server. I'm quite surprised about that, as I never had this issue or knew anyone who had this issue.
First I'm really about that issue as well. Must have missed those posts.
To clear up some confusion:
1) This mutator has not yet been submitted to us for whitelisting
2) I do not know at this time if the mutator would pass the whitelist check. It all depends on the final feature set
3) Whitelisting of code serves 2 functions. The first is to make sure that the mutator does not give an unfair advantage to users using it over not using it. IE: It should not make the game easier in any way. The second (and this was a big request from RO 1 days) is to help players find a consistent play experience. IE: If they join a TE Realism server, they know pretty much exactly what they are going to get.
Here is one of those posts, from this thread: