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Immersion Overhaul Mutator Information

I would like to make a suggestion about the recon plane in the mutator.

Instead of having those pretty precise marks (especially when calling the recon plane), can we have just some kind of alert in what grid the enemy was marked on the map.

Normally it looks like this.



Every dot represents the position of a enemy on the map.


However it could be a bit more like this.



Just the grids where enemies are located will be highlighted. This is probably a bit more realistic, since a recon plane would most likely only find out where enemies are and how big the concentration of enemy forces are, and not so much the individual position of every single soldier.

What do you think?
 
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Well I dont know anything about coding and all that magic, so I dont know it is really possible to get it down.

In my head it would look like the higher the ammount of enemies in a grid, the more th grid itself would be highligted.

The realism argument about VOIP is a bit silly, since its not realistic that every soldier has a working radio with him that works flawlessly.
 
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By the way: I hope Moskeeto is still active, too ;) I have some ideas about new uniforms in RO2, too. Like some Croatian units, Division Azul (Spanish) or Waffen-SS winterskins etc. :D
http://forums.tripwireinteractive.com/showthread.php?t=96238&page=11

why talking only about axis soilders? what about partisans, NKVD forces ( yeah, they also had fought on the front like other soilders ), different camo, "black death" soviet naval infantry?

Btw, i also think that skins of wounded soilders with bandages would be nice.
PKPABhCePUg.jpg
 
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Of course I want more russian variations, too. And I post this a lot of time :rolleyes: (see this thread e.g. http://forums.tripwireinteractive.com/showthread.php?t=96238&page=11 post #206)

But I know much more about german Uniforms than about russian Uniforms from WWII

And you have to see how Moskeeto & Co have create the German uniforms. They just have use the already exist work and change the color (german Winteruniforms) And Moskeeto have found a way how to change the color very fast. So it is no big problem to change the color when we could use the exist models. So "brown oak" for Waffen-SS Winterunits + the created Waffen-SS helm is easily done.

Spanish and Croatian Troops only need 2 insignias (one to the helmet like the Waffen-SS runes and one the the uniform)

Okay, we have 2 new German skins. 1) Waffen-SS skin by Kaminski (he have done it a long time ago) and 2) German Greycoat by Mosekeeto. A really great work. He have use the Russian coat and transform it into a german one.


Now back to the Russians. To have Naval troops we need complete new skins, we can
 
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