Announcement

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Upcoming Forum Overhaul

We are starting the work to switch our forums, which have been based on a version of the Vbulletin forum software since their inception with the Red Orchestra mod (then VB 3 and currently VB 5.1) to an all new forum software called Xenforo. After researching it, we feel Xenforo is a better choice for the future as it has a vibrant modding and addon community that will allow us to extend the functions of these forums in ways players will enjoy.

As part of this, at some point in the near future these forums will be locked down so we cant merge over all of the existing content into the new forum database. It will likely then be a few more days as we work on the new forum and correct any issues from the merge.
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Privay Policy Update

We’ve updated the Tripwire Privacy Notice under our Policies to be clearer about our use of customer information to come in line with the EU General Data Protection Regulation (GDPR) rules that come into force today (25th May 2018). The following are highlights of our changes:


We’ve incorporated the relevant concepts from the GDPR including joining the EU and Swiss Privacy Shield framework. We’ve added explanations for why and how Tripwire processes customer data and the types of data that we process, as well as information about your data protection rights.



For more information about our privacy practices, please review the new Privacy Policy found here: http://tripwireinteractive.com/policies/privacy-notice
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Forum Rules

CHANGES
  • Items changed, or highlighted for future attention, on 20 July 2013 are highlighted in yellow.

Global Rules
  • Forum moderators may or may not be Tripwire Interactive staff members, but either way, please respect them, as they are the authority of the forums. Speaking to them with intentional spite will not be tolerated and may result in the loss of your forum privileges.
  • Any decisions made by any member of staff or moderator are final and not subject to discussion. Doing so may result in a ban from the site. The owners of Tripwire Interactive Forums reserve the right to remove, edit, move or close any thread for any reason, as well as to remove access to the forums for any individuals with or without warning for breaches of the rules.
  • If you have a complaint regarding another user, PM the appropriate moderators, or if you have an administrative issue, [RO]schneidzekk.

General Behaviour
  • Use the search function before posting. Chances are your question has already been answered.
  • Use a title that describes the content of your post. Don't use all caps or special characters to draw attention either in the title or the body of the post.
  • Up to 10 emoticons are allowed in a post
  • Political discussions are prohibited.
  • Flaming - We do not tolerate abusive, malicious, personal attacks. You will be banned if you persist in this behavior.
  • Trolls - Anyone deliberately antagonizing other forum users by posting 'flame bait' type messages is not welcome. You will be banned (possibly without warning depending on the severity of the issue) if you persist in this behavior.
  • Personal insults (directed at anyone) will result in a ban. If the behavior is not corrected, it will be made more permanent.
  • Constructive criticism is welcome. However keep in mind we (and other forums goers) may not agree with you. If you can't keep the conversation civil, you will be removed from the forums.
  • The use of hyperbole, one liners, and images as part of a forum debate is likely to get you infracted. You have many ways to participate and be a constructive part of this community, even when you disagree.
  • To make the highlighted bits above 100% clear to everyone, the following WILL NOT BE TOLERATED:
    1. Personal attacks, insults, antagonism of any forum-goers, moderators or Tripwire Interactive staff.
    2. Name Shaming and Public "Witch Hunts" are also not allowed.
    3. Breaches of confidentiality and privacy of any sort.
    4. Any form of racism, bigotry or attacks on race, creed or color.
    5. Linking to posts on other forums related to ANY of the above, whether you are the originator or not, without exception.[/COLOR]
  • There has been too much in the way of abhorrent personal behaviors in the past. These will cease. It doesn't matter who started it or who reacted to it - it will all result in moderator action. If you have to indulge your hatreds, for whatever reason, go do it elsewhere - and do not try and drag our forum-goers over to enjoy your hatreds.
  • We understand that people have strong feelings about our games, what we do for a living and how we respond (or don't) to comments on the forums. We all aren't going to agree about everything. So, BE CIVIL in your disagreements!

DO NOTs
  • DO NOT Transmit any message, information, data, text, software or graphic files, or other materials ("Content") that is unlawful (including illegal drug usage), harmful, threatening, abusive, harassing, defamatory, vulgar, obscene, libelous, hateful or racially, ethnically, sexually or otherwise objectionable. This includes publicizing private information, such as individual's real names, IP addresses and anything else that might be used to identify them to the freakier members of the internet. This also means you may NOT publically share private communications (PM, email or anything else) without the original poster's permission.
  • DO NOT Post or transmit any Content that contains a virus, Trojan horse or other mischievous Content.
  • DO NOT Post or transmit any unsolicited advertising, promotional materials, "junk mail", "spam", "chain letters", "pyramid schemes" or any other form of solicitation.
  • DO NOT link to posts on any other forums, or any other form of media, that breaches our rules. It will be treated just the same as if you had posted it here.
  • DO NOT Double Post, cross Post, "necro post" or restart closed threads.
  • DO NOT Intentionally or unintentionally violate any applicable local, state, national or international law, rule or regulation.
  • DO NOT Upload or transmit any Content that infringes any patent, trademark, trade secret, copyright or other proprietary rights ("Rights") of any party.
  • DO NOT post cheats or exploits; THIS INCLUDES ALL/ANY REFERENCES TO HACKING, PIRATED SOFTWARE etc.
  • DO NOT complain about being banned from a server and DO NOT complain about other players on servers - that is between you and the admin, no need to get the community involved.

Username, Avatar and Signature Rules
  • Multiple registrations result in a ban.
  • No offensive user names
  • Avatars:
    Avatars are disabled.
  • All signatures should not exceed the following size limits, you can have both text and images
  • - For text signatures: 4 lines normal size, 8 lines small size and up to 100 chars per line. Font sizes above 2 are not allowed. (Blank lines count as lines.)
  • - For images in signatures: 1 image up to 400 pixels wide, 150 pixels tall and 100kb in size plus 2 lines normal size text and up to 100 chars per line
Netiquette: Written text has no inflection, and, as such, you should be careful how you write your messages as interpretation will vary from person to person. Please take advantage of the built-in emoticons to add such expression to your words. Please remember the golden rule: to treat other forum users the way you would like to be treated. Please use common courtesy, and enjoy using Red Orchestra's forums
[COLOR=darkred]Offensive material
The following is a list of some things that MAY be considered "offensive" by the moderators and the team. This is NOT an exclusive list and it does depend very much on context.

Crossing the line into "offensive" territory is likely to get you asked to change your name, sig or avatar or to withdraw/delete posts. This will be done politely by the moderators. If you refuse to comply further action WILL be taken once started, ultimately leading to banning from the forums.

A key point: please attempt to use your brains. What is mild humour to you may well be deeply offensive to others. While we have no intention of acting as politically-correct "thought police", we are on the lookout for those things that can cause offense and, in some cases, are actually still illegal in some jurisdictions.
  1. Names recalling notorious war criminals or personalities.
  2. Names recalling atrocities and war crimes in general, or units with particularly odious histories.
  3. Use of obscenities and expletives.
  4. Blatant racism, mysogynism or many other "ism"s.
  5. Use of symbolism and regalia recalling Nazism or Fascism; this does not include pics of soldiers who happen to have such symbols on their uniform, unless we feel this has been done to provoke. Please note that many Nazi symbols (including the Swastika) are still illegal in Germany and other countries and considered deeply offensive by many Europeans.
  6. Use of symbolism and regalia recalling Stalinism.
  7. On both the previous two, the moderators' views on the intention and impact of use of such symbols will be final - not yours. Please be understanding if you are advised to change something.
  8. In general, if a sig/avatar represents your allegiances in-game and is clearly "in part", it is likely to be fine; if the moderators feel you are trying to demonstrate unpalatable political allegiances, or to use it in an attempt to ridicule or provoke others you WILL be asked to change it. RO is NOT the place to make any extremist political statements of any kind.

Examples:
So people get the idea, some examples that would be considered offensive, numbered as above:
  1. "Hitler", "Beria"
  2. "NKVD Blocking Detachment", "Einsatzgruppen"
  3. This one should be pretty obvious...
  4. So should this - and it includes calling all Germans "Nazis" and all Soviets/Russians "Commies". It got boring 50 years ago, so stop it.
  5. Use of swastikas, fasces, SS-runes and so on for the Axis.
  6. There is actually very little overt symbolism from the Stalinist era; the hammer-and-sickle isn't offensive per se.

A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.




Final Note: this is NOT open to debate, so please do NOT start whining and moaning if a moderator asks you to change something. They will advise at first, giving reasons, then, if you take no notice, they will step up the pressure through to banning.
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Immersion Overhaul Mutator Information

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  • We're talking about the IOM mod only, not the whole game itself.

    Comment


    • Originally posted by RandomPerson78642 View Post
      We're talking about the IOM mod only, not the whole game itself.
      lol....That's a big middle finger...
      --------------------------Beskar Mando-------------------------
      sigpic

      Comment


      • What? He's asking me to change core game engine mechanics when only Tripwire can do that.

        The workshop I already discussed, mapping is not my jurisdiction, and what's wrong with the reload animations? I've never seen any problems with those.
        Last edited by RandomPerson78642; 03-03-2016, 11:26 PM.

        Comment


        • Originally posted by RandomPerson78642 View Post
          What? He's asking me to change core game engine mechanics when only Tripwire can do that.

          The workshop I already discussed, mapping is not my jurisdiction, and what's wrong with the reload animations? I've never seen any problems with those.
          I think he's talking about then being silent. Reload animations. As you gotta time sounds to the animations in the anim set viewer. Rather tedious job to because you can't copy paste. Sound anim notifies.

          If you haven't already implemented them I have G43 and STG44 reload animations all with sounds in Heroes of the west. Steam beta version. So you can just nick them from there for those weapons if you want, they are the same as IOM.

          Comment


          • Originally posted by RandomPerson78642 View Post
            What? He's asking me to change core game engine mechanics when only Tripwire can do that.

            The workshop I already discussed, mapping is not my jurisdiction, and what's wrong with the reload animations? I've never seen any problems with those.
            IOM borken! fixfix!!


            lol also map packs is stupid idea, because there is no IOM maps (there is Spartaa... but does it need a map pack?), so the pack idea is just non sense, and also all custom maps are already available with RO2 Workshop, single threads here on the forum, or with the RO 2 Downloader tool (and as the guy who maintain the REDORCHESTRA2.FR server up to date for this tool, I know that everything that is available with a download link and at least advertised somewhere on the internet, is available on our server for this tool). So three solution for maps (four if we count the direct server redirection).. no need for another one especially if it is useless. If people don't take time to download maps before playing now, they will not later with a 'pack' as you still have to wait the same boring time to get the files, pack or not.

            For the workshop it is possible already, mod does not need ini edit as far as I know. The limit is the size, which can be bypassed by creating a collection, containing multiple workshop uploads.
            Someone from FR community (Gosatsu) started to make the easy installers, but he left the game soon after creating those first installers.. installers in which I noticed some 'errors' or 'problems' by the way, but anyway they are not up to date now so it doesn't matter anymore, but this is something not so difficult to do... //edit: it was actually for HotW mod he created the easy installers

            For the crashes/connection issue, I have none... weird hu.. (there is known IOM crash, but from what I read it is not IOM crash he's talking about as in the same sentences he wrote connection issues, so it is a general game problem he's talking about, or he's aware of a problem and maybe need to enlighten us)
            Last edited by ; 03-04-2016, 01:53 AM.

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            • The biggest thing that needs cleaned up are the various versions and conflicting download / SWS options floating around everywhere. You see as I do the constant complaints of disconnecting from server errors most likely due to someone running 1.4 or outdated 1.5 or what not. Is there any way to update the SWS version or maybe even take it down as it is the first thing that pops up with a google search of the mod along with outdated MODDB page and outdated links to other versions floating around.

              I understand that maybe this is not logical until the 2.0 relelase, but its not helping the people that truly want to play the mod but get some out of date version and get kicked from server without explanation.
              Support Custom Maps and Mods

              Comment


              • we already closed the 1.14 workshop page to avoid confusion.
                playing RO since 2009.
                IOM 3d modeller, animator, historical research. IOMmod.ucoz.com

                Comment


                • Originally posted by aaz777 View Post
                  we already closed the 1.14 workshop page to avoid confusion.
                  OK good, now this one?
                  http://steamcommunity.com/groups/dib...#announcements
                  Support Custom Maps and Mods

                  Comment


                  • Originally posted by nymets1104 View Post
                    This group was succesfully killed by its owner. Nothing we can do about it.
                    playing RO since 2009.
                    IOM 3d modeller, animator, historical research. IOMmod.ucoz.com

                    Comment


                    • Originally posted by aaz777 View Post
                      This group was succesfully killed by its owner. Nothing we can do about it.
                      OK Fully understand nothing we can do about that. So for 2.00 a huge push for PR and communication. Reddit is a huge forum for this game, probably even more so for than this forum for the more casual player, so I would highly suggest making these folks aware of any new releases here on out.
                      Support Custom Maps and Mods

                      Comment


                      • Originally posted by nymets1104 View Post
                        OK Fully understand nothing we can do about that. So for 2.00 a huge push for PR and communication. Reddit is a huge forum for this game, probably even more so for than this forum for the more casual player, so I would highly suggest making these folks aware of any new releases here on out.
                        Sure i will spread information about v2.00 everywhere i can.
                        playing RO since 2009.
                        IOM 3d modeller, animator, historical research. IOMmod.ucoz.com

                        Comment


                        • Hold your horses guys. Beta 1.3 isn't even out yet.

                          It all depends on my university schedule. Finals are next week, and after that I don't know how much free time I'll have until the next quarter starts.

                          Either way, 2.0 is a very long ways away. Worst case scenario, it won't happen at all if Dibbler shuts it down. I told him about it, but who knows.

                          Comment


                          • While there always be features that people think need adjusting or adding, I think no matter how fun or feature rich the mod ends up being there are two things that should be the top priority.

                            1 -Make it self install. Unless you always want to be struggling to fill a single server on a specific event, this is the biggest obstacle. This community is mostly made up of sheep, they will just play on full servers and will barely tolerate DL a single map. You need to be able to click on a IOM server and join it. There's another reason as well, the player base is always in transition, old players get their fill and leave and new ones join. That's why it's pretty much stable in numbers. Ofc, there are old timers who have 1000+ hours in game and there are players who have 10 and bail, but most don't. They play a few hundred hours and move on, new people take their place. You will always have to be attracting new players and the best way to do that is populated servers. It's a small percentage of people who will ever come to the forums and discover it, make it brain dead easy or it'll always be a great mod no one plays.

                            If this can't be done without rewriting the whole mod, then I'm sorry, but it's an exercise in futility. The community won't bother with it or any other mod.

                            2 - Fix the suppression. I'll put up with most bugs and oddities in game, but the current suppression sucks all the fun out of it for me. Revert to an earlier version or the stock one. If it annoys me, it will definitely drive someone casusally testing it away.
                            sigpic

                            Comment


                            • Ok, I got from the green light from Dibbler, v2.00 is proceeding full speed!

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                              • Yippie yay yey keep it roll

                                By Dibbler & Team
                                You like authentic gameplay? - Support IOM - Join a IOM Server!

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