Hey guys,
first of all i wanna show you some progress of MAYA i've done. thanks a lot to GrimReality teaching me some stuff in Maya. by the way i like maya much more than 3ds max its a small progress of a t-16 with my first uv-texture-map.
has nothing to do with ro2 ^^
some of you played maybe my map TE-Climbup. i added some stukas, which was inside the sdk. but the only thing is, that the mesh has no rotating motor.
can i export the mesh from sdk inside maya, turn the motor off, make an animation roation and put it back to sdk? i never made an animation, maybe i take a look first in the udk tutorial video stuff, but has anyone some usefull tipps for me?
greetz
first of all i wanna show you some progress of MAYA i've done. thanks a lot to GrimReality teaching me some stuff in Maya. by the way i like maya much more than 3ds max its a small progress of a t-16 with my first uv-texture-map.
has nothing to do with ro2 ^^
Spoiler!
some of you played maybe my map TE-Climbup. i added some stukas, which was inside the sdk. but the only thing is, that the mesh has no rotating motor.
can i export the mesh from sdk inside maya, turn the motor off, make an animation roation and put it back to sdk? i never made an animation, maybe i take a look first in the udk tutorial video stuff, but has anyone some usefull tipps for me?
greetz
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