Seriously, why is this even an issue? It should not be.
If tripwire is going to go to the greatest lengths to make this game more realistic while appealing to a broader crowd, they need to rethink some things.
If they aren't going to allow for an exit similar to RO1, then they should atleast add an in-tank animation of you climbing through and getting out through the turret hatch, OR even just make the commander able to exit.
Like seriously this is such a big issue, when it should just be a non-issue!
If tripwire is going to go to the greatest lengths to make this game more realistic while appealing to a broader crowd, they need to rethink some things.
If they aren't going to allow for an exit similar to RO1, then they should atleast add an in-tank animation of you climbing through and getting out through the turret hatch, OR even just make the commander able to exit.
Like seriously this is such a big issue, when it should just be a non-issue!