The thought crossed my mind while reading another thread. I realize this whole idea may seem very far removed, and maybe even unrealistic, but I would still like to hear other peoples opinion about it. I am not creating this thread with the thought that I would persuade the majority but rather to make people absorb and reflect about this idea. So there is no need for anyone to get bleedy about it.
The reason why this idea crossed my mind in the first place was because of action mode. I believe all different modes creates fractions within the community, and I believe the more modes you have, the more fractions you get and there is indeed many modes in this game. The question is whenever they're usefull for the game or not. How many people play Relaxed Realism? How many people will play Action Mode? Realism Mode? How many will play Classic? And who does all this modes aim at? One thing is for sure: each mode steals players from the other. Simplicity would ultimately be only to have one mode - that is RO CLASSIC - but not called Ro Classic. Not called anything at all. Just multiplayer and that's it. Sometimes Red Orchestra is just red orchestra; not action, not relaxed, not realistic, not classic.
The reason why this idea crossed my mind in the first place was because of action mode. I believe all different modes creates fractions within the community, and I believe the more modes you have, the more fractions you get and there is indeed many modes in this game. The question is whenever they're usefull for the game or not. How many people play Relaxed Realism? How many people will play Action Mode? Realism Mode? How many will play Classic? And who does all this modes aim at? One thing is for sure: each mode steals players from the other. Simplicity would ultimately be only to have one mode - that is RO CLASSIC - but not called Ro Classic. Not called anything at all. Just multiplayer and that's it. Sometimes Red Orchestra is just red orchestra; not action, not relaxed, not realistic, not classic.
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