First off, what armor bugs? Second, as someone pointed out the problem is that ASDW is used for commands, not that it's an engine limitation to implement. It will require a decent amount of work to implement however.
I think what they talk about, is the strange behavior of the armor that
you can see sometimes, mostly when the pings are higher.
I noticed, that when only one player has a ping over 200, every hit from
a tank round or AT rifle causes a gun or turret ring damage, not matter
where they hit you.
And tanks are reacting strange to hits. A AP round that hits the PzIV
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