I find it greatly amusing how the first-person gameplay shown in that trailer for RO1 features so much of the run-and-gun SMG hip-shooting that RO2 is condemned for... :>
And yeah, both those trailers are good as cinematics, but still show very little of the actual gameplay. They look cool, but I wouldn't say they're terribly effective as advertisements for the game. Anyone can make a great, atmospheric video for, well, pretty much anything, but that can be quite misleading as to how the game actually plays.
No matter how good a trailer or cinematic is, none will meet that criteria you spoke of, as the only real way to meet that criteria of properly showing how the game actually plays can only be done by actually playing the game yourself (demo / free weekend, etc.)
If you make a new trailer, TWI, don't forget to add Grampa!!
Also, an excellent example of the dreadful clipping on the MkB SFX @ ~0:55.Great video, its only blemish is the awful sight of the bayonetted scoped MBK.
...
and it must include all the good things from RO2,like:
-death screams
-slow death animations
-native voices
-pistols
-reload and ammo check animations
-bayonet charge and kill
-bolt action rifles as a priority
-taunts
-different uniforms
...
All the things that were on the BETA and vanished on release and things that I've never seen you mean, right?
And it would be nice to have unmountable bayonets...
But what the old RO had was that it made you feel like you were an unlucky guy that happened to be in war. The newer trailers often look more like you're the lucky guy that gets to shoot loads of people. A different sentiment with me personally liking the war feel more.
A gameplay trailer btw is usually supposed to be hacking some footage together to show you how the game plays and demos the features in action. A cinematic trailer serves a different point. So the mayhem video is awesome but its comparing apples and oranges.