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Privay Policy Update

We’ve updated the Tripwire Privacy Notice under our Policies to be clearer about our use of customer information to come in line with the EU General Data Protection Regulation (GDPR) rules that come into force today (25th May 2018). The following are highlights of our changes:


We’ve incorporated the relevant concepts from the GDPR including joining the EU and Swiss Privacy Shield framework. We’ve added explanations for why and how Tripwire processes customer data and the types of data that we process, as well as information about your data protection rights.



For more information about our privacy practices, please review the new Privacy Policy found here: http://tripwireinteractive.com/policies/privacy-notice
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Forum Rules

CHANGES
  • Items changed, or highlighted for future attention, on 20 July 2013 are highlighted in yellow.

Global Rules
  • Forum moderators may or may not be Tripwire Interactive staff members, but either way, please respect them, as they are the authority of the forums. Speaking to them with intentional spite will not be tolerated and may result in the loss of your forum privileges.
  • Any decisions made by any member of staff or moderator are final and not subject to discussion. Doing so may result in a ban from the site. The owners of Tripwire Interactive Forums reserve the right to remove, edit, move or close any thread for any reason, as well as to remove access to the forums for any individuals with or without warning for breaches of the rules.
  • If you have a complaint regarding another user, PM the appropriate moderators, or if you have an administrative issue, [RO]schneidzekk.

General Behaviour
  • Use the search function before posting. Chances are your question has already been answered.
  • Use a title that describes the content of your post. Don't use all caps or special characters to draw attention either in the title or the body of the post.
  • Up to 10 emoticons are allowed in a post
  • Political discussions are prohibited.
  • Flaming - We do not tolerate abusive, malicious, personal attacks. You will be banned if you persist in this behavior.
  • Trolls - Anyone deliberately antagonizing other forum users by posting 'flame bait' type messages is not welcome. You will be banned (possibly without warning depending on the severity of the issue) if you persist in this behavior.
  • Personal insults (directed at anyone) will result in a ban. If the behavior is not corrected, it will be made more permanent.
  • Constructive criticism is welcome. However keep in mind we (and other forums goers) may not agree with you. If you can't keep the conversation civil, you will be removed from the forums.
  • The use of hyperbole, one liners, and images as part of a forum debate is likely to get you infracted. You have many ways to participate and be a constructive part of this community, even when you disagree.
  • To make the highlighted bits above 100% clear to everyone, the following WILL NOT BE TOLERATED:
    1. Personal attacks, insults, antagonism of any forum-goers, moderators or Tripwire Interactive staff.
    2. Name Shaming and Public "Witch Hunts" are also not allowed.
    3. Breaches of confidentiality and privacy of any sort.
    4. Any form of racism, bigotry or attacks on race, creed or color.
    5. Linking to posts on other forums related to ANY of the above, whether you are the originator or not, without exception.

  • There has been too much in the way of abhorrent personal behaviors in the past. These will cease. It doesn't matter who started it or who reacted to it - it will all result in moderator action. If you have to indulge your hatreds, for whatever reason, go do it elsewhere - and do not try and drag our forum-goers over to enjoy your hatreds.
  • We understand that people have strong feelings about our games, what we do for a living and how we respond (or don't) to comments on the forums. We all aren't going to agree about everything. So, BE CIVIL in your disagreements!

DO NOTs
  • DO NOT Transmit any message, information, data, text, software or graphic files, or other materials ("Content") that is unlawful (including illegal drug usage), harmful, threatening, abusive, harassing, defamatory, vulgar, obscene, libelous, hateful or racially, ethnically, sexually or otherwise objectionable. This includes publicizing private information, such as individual's real names, IP addresses and anything else that might be used to identify them to the freakier members of the internet. This also means you may NOT publically share private communications (PM, email or anything else) without the original poster's permission.
  • DO NOT Post or transmit any Content that contains a virus, Trojan horse or other mischievous Content.
  • DO NOT Post or transmit any unsolicited advertising, promotional materials, "junk mail", "spam", "chain letters", "pyramid schemes" or any other form of solicitation.
  • DO NOT link to posts on any other forums, or any other form of media, that breaches our rules. It will be treated just the same as if you had posted it here.
  • DO NOT Double Post, cross Post, "necro post" or restart closed threads.
  • DO NOT Intentionally or unintentionally violate any applicable local, state, national or international law, rule or regulation.
  • DO NOT Upload or transmit any Content that infringes any patent, trademark, trade secret, copyright or other proprietary rights ("Rights") of any party.
  • DO NOT post cheats or exploits; THIS INCLUDES ALL/ANY REFERENCES TO HACKING, PIRATED SOFTWARE etc.
  • DO NOT complain about being banned from a server and DO NOT complain about other players on servers - that is between you and the admin, no need to get the community involved.

Username, Avatar and Signature Rules
  • Multiple registrations result in a ban.
  • No offensive user names
  • Avatars:
    Avatars are disabled.
  • All signatures should not exceed the following size limits, you can have both text and images
  • - For text signatures: 4 lines normal size, 8 lines small size and up to 100 chars per line. Font sizes above 2 are not allowed. (Blank lines count as lines.)
  • - For images in signatures: 1 image up to 400 pixels wide, 150 pixels tall and 100kb in size plus 2 lines normal size text and up to 100 chars per line
Netiquette: Written text has no inflection, and, as such, you should be careful how you write your messages as interpretation will vary from person to person. Please take advantage of the built-in emoticons to add such expression to your words. Please remember the golden rule: to treat other forum users the way you would like to be treated. Please use common courtesy, and enjoy using Red Orchestra's forums
Offensive material
The following is a list of some things that MAY be considered "offensive" by the moderators and the team. This is NOT an exclusive list and it does depend very much on context.

Crossing the line into "offensive" territory is likely to get you asked to change your name, sig or avatar or to withdraw/delete posts. This will be done politely by the moderators. If you refuse to comply further action WILL be taken once started, ultimately leading to banning from the forums.

A key point: please attempt to use your brains. What is mild humour to you may well be deeply offensive to others. While we have no intention of acting as politically-correct "thought police", we are on the lookout for those things that can cause offense and, in some cases, are actually still illegal in some jurisdictions.
  1. Names recalling notorious war criminals or personalities.
  2. Names recalling atrocities and war crimes in general, or units with particularly odious histories.
  3. Use of obscenities and expletives.
  4. Blatant racism, mysogynism or many other "ism"s.
  5. Use of symbolism and regalia recalling Nazism or Fascism; this does not include pics of soldiers who happen to have such symbols on their uniform, unless we feel this has been done to provoke. Please note that many Nazi symbols (including the Swastika) are still illegal in Germany and other countries and considered deeply offensive by many Europeans.
  6. Use of symbolism and regalia recalling Stalinism.
  7. On both the previous two, the moderators' views on the intention and impact of use of such symbols will be final - not yours. Please be understanding if you are advised to change something.
  8. In general, if a sig/avatar represents your allegiances in-game and is clearly "in part", it is likely to be fine; if the moderators feel you are trying to demonstrate unpalatable political allegiances, or to use it in an attempt to ridicule or provoke others you WILL be asked to change it. RO is NOT the place to make any extremist political statements of any kind.

Examples:
So people get the idea, some examples that would be considered offensive, numbered as above:
  1. "Hitler", "Beria"
  2. "NKVD Blocking Detachment", "Einsatzgruppen"
  3. This one should be pretty obvious...
  4. So should this - and it includes calling all Germans "Nazis" and all Soviets/Russians "Commies". It got boring 50 years ago, so stop it.
  5. Use of swastikas, fasces, SS-runes and so on for the Axis.
  6. There is actually very little overt symbolism from the Stalinist era; the hammer-and-sickle isn't offensive per se.

A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.




Final Note: this is NOT open to debate, so please do NOT start whining and moaning if a moderator asks you to change something. They will advise at first, giving reasons, then, if you take no notice, they will step up the pressure through to banning.
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Do you feel RO2 is ready for more content to be added?

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  • #16
    Originally posted by Colt .45 killer View Post
    If it is the mod community that creates that fix, for a company that prides itself on mod roots and embracing the community; that would be a black mark on the record of TWI that would never cease to exist.
    I agree there. But then also getting them to release a 'realism' mod, which IMO should take out all the hero weapon load-outs...and perhaps do something to slow the pace of the game...that would mean Tripwire basically admitting that they screwed the pooch on the basic identity and core elements of ROHoS. There's not a lot we've seen from Tripwire that leads me to imagine that would happen.

    I also think that before any real new content is released...TWI should release the SDK and the co-op game mode. Those were selling points about the game most of us thought would be out at release...at least until we were told otherwise shortly before the release.

    Everything about this game points to capabilities that were over-reached and features that were over-sold. Speaking as a committed RO player...this game just isn't fun to me. If it's fun to you...great. Enjoy it. I'll pass (for now).
    [SIGPIC][/SIGPIC]

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    • #17
      Well I've been playing since the start of the BETA so I'm pretty much ready to have some new content added... my performance is pretty good and i dont have that many issues with it
      Revolver Silencer... soon you will be mine
      [SIGPIC][/SIGPIC]

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      • #18
        Originally posted by Private Who? View Post
        I agree there. But then also getting them to release a 'realism' mod, which IMO should take out all the hero weapon load-outs...and perhaps do something to slow the pace of the game...that would mean Tripwire basically admitting that they screwed the pooch on the basic identity and core elements of ROHoS. There's not a lot we've seen from Tripwire that leads me to imagine that would happen.

        I also think that before any real new content is released...TWI should release the SDK and the co-op game mode. Those were selling points about the game most of us thought would be out at release...at least until we were told otherwise shortly before the release.

        Everything about this game points to capabilities that were over-reached and features that were over-sold. Speaking as a committed RO player...this game just isn't fun to me. If it's fun to you...great. Enjoy it. I'll pass (for now).
        Actually I myself am in much the same boat, the game is somewhat fun, but, well ... I just cant play it all that long anymore. In its current buggy state, and half arcade half wannabe realism the game is dead to me. I un installed it two days ago ( I've been highly tempted to re install it as I dont have any other good shooters to play ), and Im trying to keep it un installed for my own good until some big bug fixes come out.
        "We must stand up men! Stand up and vow to continue to never play RO:HOS like never before! "
        - HockeyWarrior,
        From the original RO:HOS is dying thread circa 2009.

        Comment


        • #19
          i'd be happy if the SDK was just releases so we could get some community maps
          [IMG]http://i831.photobucket.com/albums/zz232/Leweegibo/img-thing1.jpg[/IMG]
          [COLOR="White"]Supportin' yo' arse in the field![/COLOR]

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          • #20
            Originally posted by Colt .45 killer View Post
            Actually I myself am in much the same boat, the game is somewhat fun, but, well ... I just cant play it all that long anymore. In its current buggy state, and half arcade half wannabe realism the game is dead to me. I un installed it two days ago ( I've been highly tempted to re install it as I dont have any other good shooters to play ), and Im trying to keep it un installed for my own good until some big bug fixes come out.
            See for me, I'm not playing as often as I was a couple of weeks ago.... mostly due to personal things in my life taking up my free time, but also due to part of what you mentioned, I can't play it for very long.

            Not because of bugs or glitches.... as mentioned before, it runs just fine for me.... but because the game is lacking content.

            There's only a select amount of maps, two tanks, and a handfull of weapons to choose from...... especially when one compares RO2 to RO1.

            Granted, RO1 has been around for a while and didn't have all that it has now at this stage of the game's development that RO2 is currently in..... but I think some additional maps to play or introduce more weapons or vehicles to the existing maps would give the game a well needed boost in interest...... and then jump back into some more patches.

            It sounds like most people want the SDK released and they'd be happy..... I'd also say that's probably the more logical approach to grabbing and keeping people's attention for the time being.
            Last edited by Cpt-Praxius; 10-17-2011, 01:07 AM.

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            • #21
              A - sdk

              b - skirmish mode

              c - practice mode

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              • #22
                If you mean by new content an entire shooting mechanism overhaul....YES add it yesterday!

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                • #23
                  Native Languages ....

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                  • #24
                    3D artists are, very likely, a seperate group (?) of people, who probably don't have anything to do with fixing bugs.

                    So the question is rather... ehm...meh... not relevant... at all.

                    In-game name: Costarring

                    Comment


                    • #25
                      New content of any kind might just add a whole new set of bugs to a game that a lot of people are having problems with in the first place, fixing the game is more important than DLC.
                      A lot of people just won't play this game in its current state, DLC. might tempt them back, but if the same old problems are still their, they'll soon leave again and might never come back, FIX THE GAME FIRST! get a solid core of players who like and can play a bug free game, then release DLC. to try and attract the guys who are sitting on the fence.
                      FIX THE SOUND BUG FIRST TWI, I'M SICK OF PLAYING WITH NO SOUND.
                      What would be the point of having new tanks, vehicles or weapons, if i can't hear a bloody thing!
                      Last edited by Major_Day; 10-17-2011, 08:02 AM.

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                      • #26
                        I believe there are far more important things to be fixed but I do have strong doubts that Tripwire will fix this things such as improving the weapon handling, removing the lockdown timer, improving the command system, the injury system, and so on since their intention was to create a more accesible game. The most important thing is that this content is free. I personally feel like it isn't right to pay for additional content if the game isn't stabilized and fixed. It think it is very important to move slowly with all this and let it takes it time. It is very important to create a good foundation before dlc's and such are fixed otherwise people might leave the game anyway due to it's current flaws.
                        Last edited by Cyper; 10-17-2011, 09:16 AM.
                        ''Much good work is lost for the lack of a little more.''
                        - Edward H. Harriman

                        Originally posted by Rabid Penguin
                        I would rather blowtorch my nipples off than play Action Mode.

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                        • #27
                          more content would be appreciate from TWI but I'd like to see the SDK released in the near future. The mod support was for me the main reason I bought the game, I'm fine at the moment and have no bugs or perfomance issues at all but the maps are not that kind of maps I was looking for. There are 4 maps I really like to play, while the others are pretty much just okay for me but thats no critic at all. So I don't need any new content in the near future as long we get the SDK and people can change minor things, and release maps later I'm fine.
                          [SIGPIC][/SIGPIC]

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                          • #28
                            The game needs more game types, TE, CD and FF are getting stale and boring, especially as there are so few maps, well CD is ok, but so few people play it. The game has become R&G mainly, there are a lot of things that need fixing though, hopefully something is getting done behind the scenes

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                            • #29
                              Originally posted by mr.sev View Post
                              Some new maps would be nice, but I think I'd prefer the SDK to be released, so we can start playing custom rules servers, and the community can come up with new maps (or remake classics) on their own.


                              Yeah, I think we are about ready for new content. The SDK would cut loose
                              a lot of pent-up talent fast. But Tripwire has got their hands full with code
                              refinement for awhile, so perhaps we shouldn't expect too much from them short-term. But if a functional SDK gets released, a lot more folks will be involved quickly. Some of the maps will be good, some of the maps will be
                              horrendous, just as in RO1. But it will be a good step forward.
                              Mr Sajer's winter home heating: i7-4790 OCd to 4.5**GTX 1080 FE GPU**16GB ddr3**Dual Intel SSD**Creative Labs SoundBlaster Zx ...and a lot of fans.

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                              • #30
                                Originally posted by G_Sajer View Post


                                Yeah, I think we are about ready for new content. The SDK would cut loose
                                a lot of pent-up talent fast. But Tripwire has got their hands full with code
                                refinement for awhile, so perhaps we shouldn't expect too much from them short-term. But if a functional SDK gets released, a lot more folks will be involved quickly. Some of the maps will be good, some of the maps will be
                                horrendous, just as in RO1. But it will be a good step forward.
                                TWI has got it's hands full on the fails. Fails they produced themselves. Hands that made fails. Hands that are making more fails.

                                Oh boy.

                                TWI sucks.

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