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Offensive material
The following is a list of some things that MAY be considered "offensive" by the moderators and the team. This is NOT an exclusive list and it does depend very much on context.

Crossing the line into "offensive" territory is likely to get you asked to change your name, sig or avatar or to withdraw/delete posts. This will be done politely by the moderators. If you refuse to comply further action WILL be taken once started, ultimately leading to banning from the forums.

A key point: please attempt to use your brains. What is mild humour to you may well be deeply offensive to others. While we have no intention of acting as politically-correct "thought police", we are on the lookout for those things that can cause offense and, in some cases, are actually still illegal in some jurisdictions.
  1. Names recalling notorious war criminals or personalities.
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  6. Use of symbolism and regalia recalling Stalinism.
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Examples:
So people get the idea, some examples that would be considered offensive, numbered as above:
  1. "Hitler", "Beria"
  2. "NKVD Blocking Detachment", "Einsatzgruppen"
  3. This one should be pretty obvious...
  4. So should this - and it includes calling all Germans "Nazis" and all Soviets/Russians "Commies". It got boring 50 years ago, so stop it.
  5. Use of swastikas, fasces, SS-runes and so on for the Axis.
  6. There is actually very little overt symbolism from the Stalinist era; the hammer-and-sickle isn't offensive per se.

A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.




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Photos of real locations

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  • Photos of real locations

    im sorry but can anyone give me the link of the post that shows ro2 maps with the real places photos plz.

    Thx

    Here are some pics of the Grain Elevator and an interesting account:
    http://www.war44.com/showthread.php?t=2057
    Last edited by Switchblade; 09-17-2011, 12:01 PM.
    Playing regularly on European servers - Col. Klink

  • #2




    Univermag at Fallen Fighters Square.
    Last edited by Mauser98k; 09-15-2011, 01:07 AM.

    Comment


    • #3
      Fallen fighters square again:





      Pavlov's House (featuring Pavlov):




      Very nice recon pics here, Pavlovs House is top left and you clearly see the square next to it.
      http://www.fireonthevolga.com/Stalingrad-close-up.htm


      Pavlov's House became the name of a well-defended apartment building during the Battle of Stalingrad in 1942-1943. It gained its popular name from Sergeant Yakov Pavlov, who commanded the platoon which first seized the building and which kept defending it throughout the battle.

      The building
      The house was a four-story building in the city centre of Stalingrad, built parallel to the embankment of the river Volga and overseeing a large square, the "9th January Square". The house was attacked by the German invaders in September 1942. A platoon of the 13th Guards Division was ordered to seize and defend it. The platoon was commanded by Yakov Pavlov, a junior commander replacing his wounded superior. They were successful, although only four men survived the combat. Together they went on defending the building on their own. After several days, reinforcements finally arrived, equipping the defenders with machine-guns, anti-tank rifles and mortars. The men, now a garrison of twenty-five, surrounded the building with barbed wire and minefields, and established anti-tank and machine-gun posts at the windows. For better internal communications and supplies they breached the walls in the basement and upper floors, and dug a communications trench to Soviet positions outside. Supplies were brought in via the trench or by boats crossing the river, defying German air raids and shelling.

      Nevertheless food and especially water was in short supply. Lacking beds, the soldiers tried to sleep on insulation wool torn off pipes, yet usually the Germans kept shooting at the house with deafening machine-gun fire day and night. The Germans attacked the building several times a day. Each time German infantry or tanks tried to cross the square and to close in on the house, Pavlov's men took them under heavy fire from within the basement, from the windows and from the roof top. Leaving behind a square covered with corpses and steel, the Germans had to retreat again.

      Eventually the defenders, as well as the Russian civilians who kept living in the basement all that time, held out during intensive fighting from 23 September until 25 November 1942, when they were relieved by counter-attacking Soviet forces.

      From Answers.com
      Last edited by M55ikael; 09-15-2011, 02:00 AM.
      Playing regularly on European servers - Col. Klink

      Comment


      • #4
        Good link showing burnt out trucks near Gumrak, Red october factory and more: http://katardat.org/marxuniv/2002-SU...talingrad.html


        Red october factory:

        Picture: http://tfe4.wordpress.com/sb-game-resources/about/


        Picture : wiley2-5fa.com

        Here's a satellite photo of present day 'Stalingrad' showing important locations, thanks to Russ Schulke:

        "
        1. Grain Elevator
        2. Gumrak
        3. Mamayev Kurgan
        4. Red October Factory
        5. Barricades Factory "

        Last edited by M55ikael; 09-15-2011, 03:56 AM.
        Playing regularly on European servers - Col. Klink

        Comment


        • #5
          Oh!! Totally love this thread!!

          Spartanovka is also a real location (a Volga "beach" near Volgograd -Stalingrad-) where was a battle. You can see these beach in the game map, behind soviet spawn, but I couldn't find photos.

          In the nice map that posted M55ikael is located more at north than point 5 (not the image).
          Last edited by Drudkh; 09-15-2011, 03:07 AM.
          [I]Normally I use "SiCk" as ingame name.[/I]

          Comment


          • #6
            Wow, this is great. Didn`t know that these "maps" really have
            exists.
            Intel I7-920 - 2,67ghz, 6 gb ram, nvidia gtx 560 TI twin fan 2gb, win7 64bit - Creative X-FI Xtreme soundcard.

            Comment


            • #7
              Man, few things are cooler than when you recognize in game locations from seeing 70 year old photos. TW really did a good job with that. The photo from Fallen FIghter square just screams "Nazi spawn" when I look at it.

              Comment


              • #8
                More screenies. Now about "station" map. There were a real important (and "famous") battle there.

                Here you can see the side near the axis spawn with the small bridge:



                Actual status of the station:


                "Central Station Volgograd-1. The building was constructed in 1954 with the rehabilitation of Stalingrad. It is a monument of architecture."

                Really similar to the game map




                Again, in the nice map that posted M55ikael, is located a bit north that point 1 and a few to the right (between the "Volgograd" red point and the river).


                Sources:
                http://wikimapia.org/115363/Central-Railway-Station
                http://www.anastasya.com/volgograd_history.shtml
                Last edited by Drudkh; 09-15-2011, 03:51 AM.
                [I]Normally I use "SiCk" as ingame name.[/I]

                Comment


                • #9
                  tempted to move this to the history section, but I will not for now, but please keep it related to existing maps,
                  great pics so far

                  Comment


                  • #10
                    Here is a recent pic of the grain elevator:


                    compared to RO2:

                    Amazing!
                    BTW is it possible to disable the HUD-stuff completly for screenshots?
                    Steam: Capt.Trunk
                    "HAAAAAAMMMMMMEEEEEERR!!!" ;)

                    Comment


                    • #11
                      Another nice one, Univermag at Fallen Fighters Square during war:

                      [I]Normally I use "SiCk" as ingame name.[/I]

                      Comment


                      • #12
                        these are amazing, its insane how much grain elevator looks like the real thing. I also would like to know if there is a way to disable UI for screens.

                        Comment


                        • #13
                          from an old thread, but in it you will find a video of TW's visit to the grain elevator
                          http://forums.tripwireinteractive.co...ad.php?t=50802

                          Comment


                          • #14
                            wow this is very cool. The devs did an amazing job recreating these maps from real footage. I'm most impressed with the Pavlovs house pics. I had no idea that they matched these with real footage. I just thought they did that for fallenfighters and grain elevator.

                            Comment


                            • #15
                              wow, looking at this pics gives me a whole new level of respect for the Devs.

                              Comment

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