Thanks for clearing this up, now I dont have to be here bashing F5 all the time every day (or maybe I will stick to TotalBiscuit/The Cynical Brit PART 2)
Can you tell us something about your bug tracking system and how are you going to patch/update the game in future after the launch? When I played the big unnamed "AAA" title a while back, when they wanted to do even small fix they had to roll out these huge update packs that basically updated the whole game. They couldnt just patch that/those small thing and preparing and testing those big updates took long time and made "community" mostly angry...
I believe (hope) its different with Unreal Engine, RO2 and STEAM ??