Announcement

Collapse
1 of 2 < >

Privay Policy Update

We’ve updated the Tripwire Privacy Notice under our Policies to be clearer about our use of customer information to come in line with the EU General Data Protection Regulation (GDPR) rules that come into force today (25th May 2018). The following are highlights of our changes:


We’ve incorporated the relevant concepts from the GDPR including joining the EU and Swiss Privacy Shield framework. We’ve added explanations for why and how Tripwire processes customer data and the types of data that we process, as well as information about your data protection rights.



For more information about our privacy practices, please review the new Privacy Policy found here: http://tripwireinteractive.com/policies/privacy-notice
2 of 2 < >

Forum Rules

CHANGES
  • Items changed, or highlighted for future attention, on 20 July 2013 are highlighted in yellow.

Global Rules
  • Forum moderators may or may not be Tripwire Interactive staff members, but either way, please respect them, as they are the authority of the forums. Speaking to them with intentional spite will not be tolerated and may result in the loss of your forum privileges.
  • Any decisions made by any member of staff or moderator are final and not subject to discussion. Doing so may result in a ban from the site. The owners of Tripwire Interactive Forums reserve the right to remove, edit, move or close any thread for any reason, as well as to remove access to the forums for any individuals with or without warning for breaches of the rules.
  • If you have a complaint regarding another user, PM the appropriate moderators, or if you have an administrative issue, [RO]schneidzekk.

General Behaviour
  • Use the search function before posting. Chances are your question has already been answered.
  • Use a title that describes the content of your post. Don't use all caps or special characters to draw attention either in the title or the body of the post.
  • Up to 10 emoticons are allowed in a post
  • Political discussions are prohibited.
  • Flaming - We do not tolerate abusive, malicious, personal attacks. You will be banned if you persist in this behavior.
  • Trolls - Anyone deliberately antagonizing other forum users by posting 'flame bait' type messages is not welcome. You will be banned (possibly without warning depending on the severity of the issue) if you persist in this behavior.
  • Personal insults (directed at anyone) will result in a ban. If the behavior is not corrected, it will be made more permanent.
  • Constructive criticism is welcome. However keep in mind we (and other forums goers) may not agree with you. If you can't keep the conversation civil, you will be removed from the forums.
  • The use of hyperbole, one liners, and images as part of a forum debate is likely to get you infracted. You have many ways to participate and be a constructive part of this community, even when you disagree.
  • To make the highlighted bits above 100% clear to everyone, the following WILL NOT BE TOLERATED:
    1. Personal attacks, insults, antagonism of any forum-goers, moderators or Tripwire Interactive staff.
    2. Name Shaming and Public "Witch Hunts" are also not allowed.
    3. Breaches of confidentiality and privacy of any sort.
    4. Any form of racism, bigotry or attacks on race, creed or color.
    5. Linking to posts on other forums related to ANY of the above, whether you are the originator or not, without exception.

  • There has been too much in the way of abhorrent personal behaviors in the past. These will cease. It doesn't matter who started it or who reacted to it - it will all result in moderator action. If you have to indulge your hatreds, for whatever reason, go do it elsewhere - and do not try and drag our forum-goers over to enjoy your hatreds.
  • We understand that people have strong feelings about our games, what we do for a living and how we respond (or don't) to comments on the forums. We all aren't going to agree about everything. So, BE CIVIL in your disagreements!

DO NOTs
  • DO NOT Transmit any message, information, data, text, software or graphic files, or other materials ("Content") that is unlawful (including illegal drug usage), harmful, threatening, abusive, harassing, defamatory, vulgar, obscene, libelous, hateful or racially, ethnically, sexually or otherwise objectionable. This includes publicizing private information, such as individual's real names, IP addresses and anything else that might be used to identify them to the freakier members of the internet. This also means you may NOT publically share private communications (PM, email or anything else) without the original poster's permission.
  • DO NOT Post or transmit any Content that contains a virus, Trojan horse or other mischievous Content.
  • DO NOT Post or transmit any unsolicited advertising, promotional materials, "junk mail", "spam", "chain letters", "pyramid schemes" or any other form of solicitation.
  • DO NOT link to posts on any other forums, or any other form of media, that breaches our rules. It will be treated just the same as if you had posted it here.
  • DO NOT Double Post, cross Post, "necro post" or restart closed threads.
  • DO NOT Intentionally or unintentionally violate any applicable local, state, national or international law, rule or regulation.
  • DO NOT Upload or transmit any Content that infringes any patent, trademark, trade secret, copyright or other proprietary rights ("Rights") of any party.
  • DO NOT post cheats or exploits; THIS INCLUDES ALL/ANY REFERENCES TO HACKING, PIRATED SOFTWARE etc.
  • DO NOT complain about being banned from a server and DO NOT complain about other players on servers - that is between you and the admin, no need to get the community involved.

Username, Avatar and Signature Rules
  • Multiple registrations result in a ban.
  • No offensive user names
  • Avatars:
    Avatars are disabled.
  • All signatures should not exceed the following size limits, you can have both text and images
  • - For text signatures: 4 lines normal size, 8 lines small size and up to 100 chars per line. Font sizes above 2 are not allowed. (Blank lines count as lines.)
  • - For images in signatures: 1 image up to 400 pixels wide, 150 pixels tall and 100kb in size plus 2 lines normal size text and up to 100 chars per line
Netiquette: Written text has no inflection, and, as such, you should be careful how you write your messages as interpretation will vary from person to person. Please take advantage of the built-in emoticons to add such expression to your words. Please remember the golden rule: to treat other forum users the way you would like to be treated. Please use common courtesy, and enjoy using Red Orchestra's forums
Offensive material
The following is a list of some things that MAY be considered "offensive" by the moderators and the team. This is NOT an exclusive list and it does depend very much on context.

Crossing the line into "offensive" territory is likely to get you asked to change your name, sig or avatar or to withdraw/delete posts. This will be done politely by the moderators. If you refuse to comply further action WILL be taken once started, ultimately leading to banning from the forums.

A key point: please attempt to use your brains. What is mild humour to you may well be deeply offensive to others. While we have no intention of acting as politically-correct "thought police", we are on the lookout for those things that can cause offense and, in some cases, are actually still illegal in some jurisdictions.
  1. Names recalling notorious war criminals or personalities.
  2. Names recalling atrocities and war crimes in general, or units with particularly odious histories.
  3. Use of obscenities and expletives.
  4. Blatant racism, mysogynism or many other "ism"s.
  5. Use of symbolism and regalia recalling Nazism or Fascism; this does not include pics of soldiers who happen to have such symbols on their uniform, unless we feel this has been done to provoke. Please note that many Nazi symbols (including the Swastika) are still illegal in Germany and other countries and considered deeply offensive by many Europeans.
  6. Use of symbolism and regalia recalling Stalinism.
  7. On both the previous two, the moderators' views on the intention and impact of use of such symbols will be final - not yours. Please be understanding if you are advised to change something.
  8. In general, if a sig/avatar represents your allegiances in-game and is clearly "in part", it is likely to be fine; if the moderators feel you are trying to demonstrate unpalatable political allegiances, or to use it in an attempt to ridicule or provoke others you WILL be asked to change it. RO is NOT the place to make any extremist political statements of any kind.

Examples:
So people get the idea, some examples that would be considered offensive, numbered as above:
  1. "Hitler", "Beria"
  2. "NKVD Blocking Detachment", "Einsatzgruppen"
  3. This one should be pretty obvious...
  4. So should this - and it includes calling all Germans "Nazis" and all Soviets/Russians "Commies". It got boring 50 years ago, so stop it.
  5. Use of swastikas, fasces, SS-runes and so on for the Axis.
  6. There is actually very little overt symbolism from the Stalinist era; the hammer-and-sickle isn't offensive per se.

A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.




Final Note: this is NOT open to debate, so please do NOT start whining and moaning if a moderator asks you to change something. They will advise at first, giving reasons, then, if you take no notice, they will step up the pressure through to banning.
See more
See less

WW2 explosive ammunition testing

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • WW2 explosive ammunition testing

    Firing of explosive bullets used by snipers in eastern front. Well known feature for the IOM players
    https://www.full30.com/video/82efb57...205966ef3d3c9d

    Deadly thing
    Last edited by morticore; 11-12-2014, 04:22 AM.
    Armour will not protect cowardly heart - 10th Motorized Cavalry Brigade, precursor of 1st Polish Armoured Division
    The engine of a Panzer is a weapon just like the main gun - Gen. Heinz Guderian

  • #2
    well that is downright brutal

    Hail and Kill

    Comment


    • #3
      Here's one famous soldier who got shot in his left jaw with an explosive bullet, which ended his wars but not his life:

      Before getting shot:


      After getting jaw smashed to pieces and "reassembling" it:


      It would be interesting to see how the jaw looked right after the shot.

      Comment


      • #4
        That video... horrifying. I've read that .50 cal sniper rounds have essentially the same effect.
        sigpic

        Comment


        • #5
          One thing I noticed. Their 'ballistic soap' is meant to stay at the TEMPORARY cavity size, which makes it less impressive, to me. Why? Because the temporary cavity of a good hunting soft point usually leaves a wound tract like that, if not worse. Yeah, it seems potentially way more effective than ball ammo, and the percussion would have a 'flashbang' like effect when detonated, but compared to modern hunting ammo, is not really that impressive. I have gotten craters like that (minus the black charring) with my .270 Winchester with 150 grain factory ammo. (I could easily post examples, but I'll spare everyone the gore.)

          The IAI bullets are not designed for human targets, they were used against vehicles as a sort of 'stealth tracer bullet' instead of seeing the glowing bullet fly through the air, it makes a visible 'splash' when it impacts something. They may also damage control surfaces and fragile components upon impact.
          Last edited by JD0x0; 11-15-2014, 03:13 PM.

          Comment


          • #6
            Originally posted by LugNut View Post
            That video... horrifying. I've read that .50 cal sniper rounds have essentially the same effect.
            They do if they upset within the target, if it hits an arm or a leg and manages not to hit a bone it'll just leave a .5 hole.

            Actually I didn't watch the video because of my bad internet. If the poster above me is correct in saying it's only compareable to hunting ammo, .50 BMG is significantly worse to be hit with.
            Last edited by mrsirr; 11-15-2014, 06:00 PM.
            http://forums.tripwireinteractive.co....php?f=186&a=1 <- just put this here for easier access.

            Comment


            • #7
              Originally posted by JD0x0 View Post
              The IAI bullets are not designed for human targets, they were used against vehicles as a sort of 'stealth tracer bullet' instead of seeing the glowing bullet fly through the air, it makes a visible 'splash' when it impacts something. They may also damage control surfaces and fragile components upon impact.
              That is true, but they were used sometimes by snipers to cause even stronger sniper terror on the front line.
              Armour will not protect cowardly heart - 10th Motorized Cavalry Brigade, precursor of 1st Polish Armoured Division
              The engine of a Panzer is a weapon just like the main gun - Gen. Heinz Guderian

              Comment


              • #8
                Did anyone get the name of the book they are referencing in the video?
                Peace has cost you your strength! Victory has defeated you! - Bane

                Comment


                • #9
                  http://www.goodreads.com/book/show/3..._Eastern_Front

                  Gripping book
                  Armour will not protect cowardly heart - 10th Motorized Cavalry Brigade, precursor of 1st Polish Armoured Division
                  The engine of a Panzer is a weapon just like the main gun - Gen. Heinz Guderian

                  Comment


                  • #10
                    Originally posted by morticore View Post
                    That is true, but they were used sometimes by snipers to cause even stronger sniper terror on the front line.
                    Sounds about right, especially considering the stories in the video about soldiers getting their hand blown off by an IAI round. I'm not sure I totally believe that one, but it sounds like good propaganda to scare the enemy. Think about it, if you believe that story, then you basically believe that a limb/hand/foot hit from a sniper could kill you. In the videos they show, the round wouldn't have detonated early enough to cause those effects though, especially not the German round. It would've shot straight through the hand/wrist and either not detonate at all, or detonate behind the target as shown in the video.

                    Actually, if I'm not mistaken these rounds weren't supposed to detonate when they impacted flesh (maybe why German round doesn't detonate as early as the Russian one-It also allows more penetration on vehicle armor before the charge is set, which could make it more effective on hard targets).
                    Look what happened to Simo. He got shot in the face, and lived to tell the tale. Remember he was probably out in the woods, very far from medical assistance, and still managed to survive. Why didn't it blow his head off, or at least damage it more, like the video claimed?

                    The sort of damage Simo took to the face could've easily been caused by ball ammo. Hit the jaw, the bullet and jaw can fragment and blow the other side of your face off, where the fragments exit. Maybe it was an IAI bullet which would do similar damage, before detonation, but it doesn't seem as if the detonation really had much of an effect on Simo, or he would've been missing a much larger portion of his head/face, and likely would've been dead.


                    What's more, which makes me doubt these stories, is that the IAI bullets had a different shape, weight and balance than traditional bullets used in their sniper rifles. This would mean impact location would be different between the IAI and ball rounds at longer ranges. I have a hard time believing snipers would change their ammo for a 'special shot' which is likely going to miss because it will impact differently than what the gun was zero'd for. So, now you're missing and walking in shots using IAI ammo, wasting it, for a chance to potentially do SLIGHTLY more damage to a target, while also giving your position away. It just doesn't seem that economical when you could've just put a ball round into their chest 10x faster. A COM rifle hit will put you out of commission very quickly even with ball ammo.

                    I don't doubt use of these rounds was attempted but I believe most of their 'power' lies in the propaganda behind the ammo as fear tactics against the enemy. It doesn't seem like it would be as reliable on 'special targets' as they seem to imply. I think it was more to scare the upper ranks of the opposite forces. You hear stories like the one's claimed in the thread, claiming snipers are aiming for officers, with this 'explosive ammo'

                    You hear one sniper shot in the distance, and it would strike a deep fear, no matter what ammo the sniper was using.

                    It seems this ammo would be more useful for getting the enemy to scatter from cover. You got guys behind light cover like a tree or something, shoot the tree with IAI round (where you don't need a 'perfect shot'), it explodes nicely, any soldiers that were near the impact, may jump up and scatter, making easy targets in the open. This ammo has uses, I just believe it's use for snipers is quite overstated and exaggerated in many cases.
                    Last edited by JD0x0; 11-16-2014, 05:48 PM.

                    Comment


                    • #11
                      You know, soldiers memories are always more or less exaggerated and subjective. They give very interesting point of view for a reader, but he can't trust for every detail. Head ripped into small pieces is not true for me but I bet gore death of this officer was a nasty shock for Soviet soldiers near him. Ordinary sniper shot "from nowhere" into an arm wouldn't be anything unusual for frontline troops, but huge wound with shredded bones and teared flesh would be 10 times more devastating for the morale. There is no other magic in this subject

                      -------------
                      I also believe that these round have different balistics, seldom were most effective solution for current tactical situation, weren't used commonly and most of their infamous reputation is build on relations of not direct witnesses.
                      Last edited by morticore; 11-16-2014, 05:57 PM.
                      Armour will not protect cowardly heart - 10th Motorized Cavalry Brigade, precursor of 1st Polish Armoured Division
                      The engine of a Panzer is a weapon just like the main gun - Gen. Heinz Guderian

                      Comment


                      • #12
                        Well when you think about it. A normal rifle bullet might overpenetrate and get out the otherside. Detonating inside the body more of the parts of the bullet will come into contact with flesh. The explosion itself might not be a significant damage causer but the bigger breakup off the bullet might.

                        Hail and Kill

                        Comment


                        • #13
                          Originally posted by morticore View Post
                          Firing of explosive bullets used by snipers in eastern front. Well known feature for the IOM players
                          https://www.full30.com/video/82efb57...205966ef3d3c9d

                          Deadly thing
                          Yeah AAZ finally convinced me to try IOM and see his moddling skills and told me about this ammo.

                          But hey if you want to see explosive check this out

                          http://english.pravda.ru/science/tec...mic_bullets-0/

                          One bullet takes out a tank wow

                          Comment


                          • #14
                            Originally posted by Zakarro View Post
                            Yeah AAZ finally convinced me to try IOM and see his moddling skills and told me about this ammo.

                            But hey if you want to see explosive check this out

                            http://english.pravda.ru/science/tec...mic_bullets-0/

                            One bullet takes out a tank wow
                            Holy ****, its not only MY modding skills! i am only modeller/animator/texturer in team, i dont code anything, everything was coded by dibbler, shepard and tremozl but dibbler coded most of new special feautures like molotovs and explosive rounds!
                            playing RO since 2009.
                            IOM 3d modeller, animator, historical research. IOMmod.ucoz.com

                            Comment


                            • #15
                              Originally posted by aaz777 View Post
                              Holy ****, its not only MY modding skills! i am only modeller/animator/texturer in team, i dont code anything, everything was coded by dibbler, shepard and tremozl but dibbler coded most of new special feautures like molotovs and explosive rounds!
                              Yes I know your just a moddler comrade!!!! lol

                              Comment

                              Working...
                              X