Possibly a nod to it?*uses tek bow to shoot an arrow at the games name*
Sure is turok in here.
Probably a animated digital artwork. It would make tons of sense if they upped the destruction in levels now. We'll just have to wait and see though.Yeah well, not much to comment on so I'll just comment on the CGI: The fish-eye zoom in the beginning looked like it just warped and zoomed in on a 2d image rather than increased the FoV and shot forward in a 3d scene.
Deliberate special effect or animated digital artwork rather than an actual 3d scene, ingame or otherwise? Who knows.
Anyway, I'm mildly interested in the gameplay trailer on the 24th. I hope it's coming in higher resolutions than this teaser.
Why would they do that? Crysis 2 wasn't exactly getting uber sales numbers.I would assume EA is largely to blame for pressuring Crytek into this.
Yeah I'm sure John Riccitiello is sitting in Cryteks Frankfurt Headquarters pointing a gun at Cevat Yerlis forehead.Because they own the rights to the franchise? Since when has putting out one poorly-received game ever stopped big publishers from putting out another? Crytek might also be contractually obligated to provide another game, whether they want to or not.
So you think EA has no say on the matter? Big publishers never push developers to release games too early, right?Yeah I'm sure John Riccitiello is sitting in Cryteks Frankfurt Headquarters pointing a gun at Cevat Yerlis forehead.
Hint Hint. Nudge nudge.So you think EA has no say on the matter? Big publishers never push developers to release games too early, right?
Crysis was planned as a trilogy pretty much from the beginning. And no I don't think Crytek themselves would've preferred waiting for next-gen consoles to come out first. They already have the tech and probably wanna finish the trilogy off (at least in terms of this generation). They already had the story finished and were also probably already in pre-production of Crysis 3 during Crysis 2 development, so 2 years is not as bad.So you think EA has no say on the matter? Big publishers never push developers to release games too early, right?
Last hour change? They changed the alien design / city location from the beginning or at the very least before they showed the game to the public. They will have had their reasons for that. But that was their choice, anybody who seriously believes EA stepped in and told them "Change that alien design and have it play in NY!" needs to be shipped in for paranoid schizophrenia.I know that Crysis was planned to have sequels, but do you really think Crysis 2 is what they originally thought? I mean, it's so disconnected from Crysis 1 that it does really feel like a last hour change of plans.
Crysis 1 ended with you going back to the island. Probably, the console release made them choose NY instead cause open jungle like Crysis 1 would be just too much for an xbox/PS3 to move.
Last hour change? They changed the alien design / city location from the beginning or at the very least before they showed the game to the public. They will have had their reasons for that. But that was their choice, anybody who seriously believes EA stepped in and told them "Change that alien design and have it play in NY!" needs to be shipped in for paranoid schizophrenia.
What I can see is that EA might've asked them if they'd liked to make their next game(=Crysis 2) multiplatform and Crytek will have gladly agreed as they've said they wanted to go multiplatform before and if I was a developer I'd like to have as many people as possible play my game.
Well yes you did imply that by not explaining what exactly you meant. The discussion was about EAs influence and you talked about Crytek not doing what they originally thought, so I took it that you meant it in respect of that.Have I named EA anywhere in my post? cause I'm pretty sure I have not, and I'm not implying anything either.
Well yes you did imply that by not explaining what exactly you meant. The discussion was about EAs influence and you talked about Crytek not doing what they originally thought, so I took it that you meant it in respect of that.
Anyways, I agree with what you said.
I know that Crysis was planned to have sequels, but do you really think Crysis 2 is what they originally thought? I mean, it's so disconnected from Crysis 1 that it does really feel like a last hour change of plans.
Crysis 1 ended with you going back to the island. Probably, the console release made them choose NY instead cause open jungle like Crysis 1 would be just too much for an xbox/PS3 to move.