Keystone said:In few words trying to fit into this "modern AAA titles" group instead of sticking to the same style of play and just improve the mechanics and graphics.
What can Tripwire learn from Doom's disaster?
Does anyone know what TWI and Doom have ever had in common?
The executions are by far the worst offender in that department IMO.
If I understand correctly, the executions were inspired by Brutal Doom, which is absolutely the most ballsome thing that has ever existed.