Our project has faced many bumps in development with some thinking we should give up that there was not enough interest in it, but we have not given up and have been soldiering along with creating new content slowly and getting more content finished for our game..
We have also adjusted the scope or our project, we are not seeking to raise 50k to produce a fully polished build with all remaining factions finalized and working, we are seeking to raise 10k to finish up the two factions we have the concepts finalized for. the 10k will cover the modeling, texturing and animation costs for those units along with production of remaining interface and game art for a polished early access release on steam in August 2016 with two working Tempest factions.
Lesser teams might have given up by now but we have been remaining strong and focused continued on, now we are once more turning to the community ask for help to help us raise the funds so we can focus on development.
In this attempt we are moving away from kickstarter, last time we raised 40k of our needed 50k goal, but we were not able to raise the last 10k before the kickstarter ended so our team ended up with no production funds over the summer time so we are turning to Indiegogo and you can see the campaign at the below link
https://www.indiegogo.com/projects/disciples-of-the-storm--2/x/8317792#/
Find us on steam at
http://steamcommunity.com/sharedfiles/filedetails/?id=294002132
Some new Sun faction unit concepts being worked on
Sun Gig
Sun Orb Chucker
Sun Belcher Cannon
Posted update on our indiegogo about new gui interface art style look.
https://www.indiegogo.com/projects/disciples-of-the-storm--2/x/8317792#/updates