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Server KF CentOS 6.4 Installation problems

it seems new fix only make the server runs
here what i got
Code:
Developer Backtrace:
Log: [ 1]  ./ucc-bin-real() [0x846efdb]
Log: [ 2]  [0xb770f500]
Log: Unreal Call Stack: AActor::ProcessState <- AController::Tick <- TickAllActors <- ULevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- UServerCommandlet::Main
Exit: Exiting.

full log :
https://dl.dropboxusercontent.com/u/23458754/Request/ucc.log
https://dl.dropboxusercontent.com/u/23458754/Request/ucc-with mutator.log

in normal mode, it runs fine, but in Objective Mode it crash after 3 ~ 5s started the round
 
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Ok, so what happened here is that we upgraded the build system to target the Valve Runtime, which was based on Ubuntu 12.04.

As you can see, this caused problems on older glibc installs.

We're going to roll back the server's compiler to correct this shortly. We _will_ require the newer glibc at some point in the future, but it's just absolutely not cool that you got zero warning like this

Considering Linux releases this year have versions below Ubuntu 12.04 glibc, this is going to be an issue unless you can wait 2-3 years. I hope you can give feedback to Valve on this.

I run 7 public KF servers and I'm not interested in working around this in the future.
 
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