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Server The Harmless Mutator Suggestion List:

Yoshiro

Senior Community Manager
Staff member
  • Oct 10, 2005
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    We are looking into the creation of a "harmless" mutator list which would include mutators not fit for whitelisting and letting perks get leveled, but we could allow the use of your current perks. (IE: Most mods/mutators should be fit for this list if we can get it to work as long as they aren't trying to do something fishy in the code)

    A few things to note

    1) We can not at this time guarantee the creation of this, we are looking into what it would take to create such as system now

    2) Mutator authors will once again need to submit their mutators to the list and provide their code. If they wish it to be private they can PM either Xienen or myself with a download link

    So please get your favorite mod authors to submit their mutators to this list.


    Example post:
    Mod/Mutator Name: Yoshi's Awsome Mod
    Description of the Mod/Mutator: This mod allows you to do the most awesome things, and they are .....
    Mutator File Name/File Size: YAM.u 23kb, YAM2.u 32.kb
    Download Link: yourfilehere.com/needtodownloadit
    Download Link to Source: yourfilehere.com/needtodownloadit or a note that it has been PMed to one of us
     
    Mod/Mutator Name: Custom Trader Mutator
    Description of the Mod/Mutator: This mod allows you to add any community made weapon to a single list, via GUI or INI file, negating the requirement of a separate mutator for each and every weapon released.
    Mutator File Name/File Size: KFCustomTraderMutV2 / 3.47kb
    Download Link: http://www.filefront.com/17582886/KFCustomTraderMutV2.rar/
    Download Link to Source: http://www.filefront.com/17618058/KFCustomShopMutV2Source.rar


    Thank you to both Marco and Benjamin with helping to get this mod working.

    Enjoy

    BD
     
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    I've suggested this before, but I'll suggest it again since I don't see the fault in it...

    Why not have a separate section of the whitelist for mutators which disable perk progress themselves when loaded? Just give mutator creators the code to do this and only 'greylist' mutators that do this. Seems like it would be the easiest solution, and wouldn't require any code changes.
     
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    Mutator: Only This Specimen
    Description: Allows you to pick a single type of specimen to fight against for the duration of the game. Unlike the other specimen-only mutators this allows you disable special spawns, meaning you won't see other enemies in later waves. It also allows you to use the specimen as the boss, with scaled health.
    Mutator File Name/Size: OnlyThisSpecimen.u / 6,178 bytes.
    Mutator download: http://forums.tripwireinteractive.com/attachment.php?attachmentid=2720&stc=1&d=1291941509
    Source download: http://forums.tripwireinteractive.com/attachment.php?attachmentid=3010&stc=1&d=1291941509

    What about the Brute mutator? Should it be submitted here, or to the official Whitelist mutators?

    We're hoping to have it added to the whitelist.
     
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    Reactions: Slappy Cromwell
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    Mod/Mutator Name: BD Vehicle Mod
    Description: Allows vehicles and helicopter, using the TWI vehicles as drivable vehicles. Passenger weapons and Fuel Can weapon/tool
    Mutator filename/size: KF_Vehicles_BD_Manual_1001.zip/34.44mb
    Download Link:http://www.moddb.com/downloads/start/27271[url]http://www.moddb.com/downloads/start/27271[/URL]
    Download Link to Source:http://www.filefront.com/17628297/KF_Vehicles_BD_Source.rar[url]http://www.filefront.com/17628297/KF_Vehicles_BD_Source.rar[/URL]

    Braindead and Arramus

    Enjoy
     
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    Fall_triggerpack.u

    just a bunch of triggers and a door mover that make mission map making easier for people.. nothing gameplay altering...EDIT: actually come to think about it should i remove the FA_ForceRespawner? when triggered it respawns dead or alive players .... if used incorrectly it can be rather hazarous in terms of gameplay and fairness... would that make this make this triggerpack void to whitelisting/grey-listing or will that just be map specific issue and not my problem? i can assist with whitelisting checking by describing how this stuff works and checking the map myself if need be

    download Link-> here zip=32.3kb Fall_triggerpack.u=93.7kb

    source code Link->here zip=31.2kb all the scripts=70.8kb

    it's ok if it doesn't make the next update it's a rather large amount of code
    4101 lines, 463 statements.

    i've also posted this on the whitelist suggestion thread so this is kind of just a back-up measure lol
    also here is a link to the thread about this triggerpack if you want to look and see =D http://forums.tripwireinteractive.com/showthread.php?t=47407
     
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