Hey Chaps
Have collected some fire sounds for a new weapon and have added them to the script.
I wanted to know A) Does KF automatically play random fire sounds just based on the forename (SG_Fire) and then just pick a random number, or some other way?
B) Am currently having an issue compiling because it dosent recognise my call to the sound in the script, this might just be UDK playing up though.
FireSound=Sound'JS_Sten_S.StenFire'
StereoFireSoundRef="JS_Sten_S.StenFire"
Cheers!
Have collected some fire sounds for a new weapon and have added them to the script.
I wanted to know A) Does KF automatically play random fire sounds just based on the forename (SG_Fire) and then just pick a random number, or some other way?
B) Am currently having an issue compiling because it dosent recognise my call to the sound in the script, this might just be UDK playing up though.
FireSound=Sound'JS_Sten_S.StenFire'
StereoFireSoundRef="JS_Sten_S.StenFire"
Cheers!