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Privay Policy Update

We’ve updated the Tripwire Privacy Notice under our Policies to be clearer about our use of customer information to come in line with the EU General Data Protection Regulation (GDPR) rules that come into force today (25th May 2018). The following are highlights of our changes:

We’ve incorporated the relevant concepts from the GDPR including joining the EU and Swiss Privacy Shield framework. We’ve added explanations for why and how Tripwire processes customer data and the types of data that we process, as well as information about your data protection rights.

For more information about our privacy practices, please review the new Privacy Policy found here:
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Forum Rules

  • Items changed, or highlighted for future attention, on 20 July 2013 are highlighted in yellow.

Global Rules
  • Forum moderators may or may not be Tripwire Interactive staff members, but either way, please respect them, as they are the authority of the forums. Speaking to them with intentional spite will not be tolerated and may result in the loss of your forum privileges.
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General Behaviour
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  • To make the highlighted bits above 100% clear to everyone, the following WILL NOT BE TOLERATED:
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    2. Name Shaming and Public "Witch Hunts" are also not allowed.
    3. Breaches of confidentiality and privacy of any sort.
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    5. Linking to posts on other forums related to ANY of the above, whether you are the originator or not, without exception.

  • There has been too much in the way of abhorrent personal behaviors in the past. These will cease. It doesn't matter who started it or who reacted to it - it will all result in moderator action. If you have to indulge your hatreds, for whatever reason, go do it elsewhere - and do not try and drag our forum-goers over to enjoy your hatreds.
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Username, Avatar and Signature Rules
  • Multiple registrations result in a ban.
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Netiquette: Written text has no inflection, and, as such, you should be careful how you write your messages as interpretation will vary from person to person. Please take advantage of the built-in emoticons to add such expression to your words. Please remember the golden rule: to treat other forum users the way you would like to be treated. Please use common courtesy, and enjoy using Red Orchestra's forums
Offensive material
The following is a list of some things that MAY be considered "offensive" by the moderators and the team. This is NOT an exclusive list and it does depend very much on context.

Crossing the line into "offensive" territory is likely to get you asked to change your name, sig or avatar or to withdraw/delete posts. This will be done politely by the moderators. If you refuse to comply further action WILL be taken once started, ultimately leading to banning from the forums.

A key point: please attempt to use your brains. What is mild humour to you may well be deeply offensive to others. While we have no intention of acting as politically-correct "thought police", we are on the lookout for those things that can cause offense and, in some cases, are actually still illegal in some jurisdictions.
  1. Names recalling notorious war criminals or personalities.
  2. Names recalling atrocities and war crimes in general, or units with particularly odious histories.
  3. Use of obscenities and expletives.
  4. Blatant racism, mysogynism or many other "ism"s.
  5. Use of symbolism and regalia recalling Nazism or Fascism; this does not include pics of soldiers who happen to have such symbols on their uniform, unless we feel this has been done to provoke. Please note that many Nazi symbols (including the Swastika) are still illegal in Germany and other countries and considered deeply offensive by many Europeans.
  6. Use of symbolism and regalia recalling Stalinism.
  7. On both the previous two, the moderators' views on the intention and impact of use of such symbols will be final - not yours. Please be understanding if you are advised to change something.
  8. In general, if a sig/avatar represents your allegiances in-game and is clearly "in part", it is likely to be fine; if the moderators feel you are trying to demonstrate unpalatable political allegiances, or to use it in an attempt to ridicule or provoke others you WILL be asked to change it. RO is NOT the place to make any extremist political statements of any kind.

So people get the idea, some examples that would be considered offensive, numbered as above:
  1. "Hitler", "Beria"
  2. "NKVD Blocking Detachment", "Einsatzgruppen"
  3. This one should be pretty obvious...
  4. So should this - and it includes calling all Germans "Nazis" and all Soviets/Russians "Commies". It got boring 50 years ago, so stop it.
  5. Use of swastikas, fasces, SS-runes and so on for the Axis.
  6. There is actually very little overt symbolism from the Stalinist era; the hammer-and-sickle isn't offensive per se.

A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.

Final Note: this is NOT open to debate, so please do NOT start whining and moaning if a moderator asks you to change something. They will advise at first, giving reasons, then, if you take no notice, they will step up the pressure through to banning.
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KF-Hell and KF-DreddStation

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  • KF-Hell and KF-DreddStation

    Size unzipped: 51MB

    As of 6/19/2012

    So there have been some major changes to Hell as of late. Here's a list of what I can remember so far:

    *Player start moved to a more central location making it easier to reach any trader
    *More lighting changes drastically improve gameplay
    *About 10 zombie volumes have been removed, including ones over players heads that made the level too difficult for most players
    *Three doors added to allow players to hold areas easier
    *Fixed something preventing map from recognizing two of the traders
    *Reduced emitter count for improved frame rate
    *Music changes (slight)
    *Fog adjusted for better appearance


    PICTURES OF Before and Afters

    4/16/12 BEFORE
    Kf-HellFinal1-3 - YouTube
    6/19/12 AFTER
    KF-HellFinal1-5 - YouTube


    5/9/12 This map has also undergone a brightening(same reason as explained above for Hell map).
    Size unzipped: 18.7MB

    Link to DreddStationBeta page for other info and screenshots:
    Last edited by Swift-Brutal-Death; 06-19-2012, 09:46 PM.

  • #2
    Probably a good idea to either link your beta threads to those maps as well, or provide some screenies of the maps themselves, nice logos, but there not really working for enticing me to download them and test.


    • #3
      I recently realized that I had my brightness, gamma, and contrast settings set to a very bright setting. This means that when I made my maps they were darker for everyone else. I am going through my maps and adjusting them. Hell and DreddStation now have adjusted settings which should make them a lot more fun rather than extremely tough to play. Please give these new ones a try. : )


      • #4
        Another adjustment to lighting for Hell. Adjusted color to remove pinkish hue. Back to a good red color while being brighter.

        Check the video and new screenshots to see : )
        Last edited by Swift-Brutal-Death; 04-17-2012, 04:58 PM.


        • #5
          Major improvements please check this out, check out first post for all the new things done and screenshots.


          • #6
            for that first map, it looks like you

            *puts on glasses*

            did one hell of a good job.


            In all seriousness, that hell map looks reallly good. Any news of whether it has or will be approved for white listing?

            +rep, 5 star
            Last edited by Left 4 Dinner; 06-20-2012, 10:08 AM.
            [CENTER][/CENTER][INDENT][CENTER][B][URL=""]New Level of Difficulty[/URL][/B][/CENTER]
            [CENTER][B][URL=""]New Specimen: Volt[/URL][/B][/CENTER]


            • #7
              Originally posted by Left 4 Dinner View Post

              In all seriousness, that hell map looks reallly good. Any news of whether it has or will be approved for white listing?

              +rep, 5 star
              News on white listing would be great, I don't think there has been any word on white listing for about 6 months. I would love to have my maps all get white listed so the general player population could have at 'em. As it is however the white listing process is very slow.


              • #8
                hmmm, well, since the map is clearly not designed in a way that would make leveling up super easy, I dont see why this map wouldnt be white listed. Whether its whitelisted or not, Ill still play on it because it looks really neat and very well designed
                [CENTER][/CENTER][INDENT][CENTER][B][URL=""]New Level of Difficulty[/URL][/B][/CENTER]
                [CENTER][B][URL=""]New Specimen: Volt[/URL][/B][/CENTER]


                • #9
                  Sorry to necro this thread, but I dislike the changes that happened to the "final" of this map, to the point where I want the latest beta from this thread, and to remove the "final" from my server's maplist:


                  Does anyone have the latest beta? I want the one where it's dark, hard, has no music except the screaming with slight overdrive (I loved that, great ambiance), the lots of body parts falling from the sky, the old spawn where you go through a few corridors and see a no smoking sign (I loved that too) etc. etc.

                  The final is horrible and much of what made this map cool was lost IMO. Can someone upload the latest beta (3?) somewhere? Thanks.