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Is it a good idea to duplicate a static mesh from a official package to the package you made for your map? since i don't know if this would cause any problems with the SDK or cost a unnecessary amount of storage space on your pc.
If it's a simple mesh, sure, why not. Enables you to change it the way you want for your own map, change collision-bsp etc. The texture will be stock so very little space will be taken up in file size.
can also take the meshes you want and then put them in their own package. But this is kinda pointless file space your taking up doing this cause they meshes are already there for you in separate packages.
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