Hello all,
I'm trying to figure out why some of the static meshes are scaled differently than the player. How do I go about making them so they are all proper scale. For example, a paint bucket will be the size of a truck??
Thanks,
jj87
I'm trying to figure out why some of the static meshes are scaled differently than the player. How do I go about making them so they are all proper scale. For example, a paint bucket will be the size of a truck??
Thanks,
jj87