It's an option in the ZombieVolume but I've searched and not found any word on what it does, and looking in official maps the value is always at default 3000. Does anyone have an idea of what it does?
I believe the spawn desirability is how many milliseconds that the zombies will spawn. set it to 0 and you will have constant spawning zombies. Im not quite sure though because i just leave it at 3000
Spawn desirability is a weighted number. A higher number means that the spawn will be more likely to be chosen. Lower number would mean less likely. The weighting is based on several factors including, distance to the player, and z-axis.
Thank you. The z-axis weighting is the factor I'm most interested in as I want some zombies to leap into the gameplay area from an outside perimeter without adversely effecting the internal spawners. At present, they appear to be very low on spawn priority so this tweak is helpful.
oscar.nein;n756864 said:Sorry, I thought I had this in the mapping guide. I'll add it when I get the chance.
Spawn desirability is a weighted number. A higher number means that the spawn will be more likely to be chosen. Lower number would mean less likely. The weighting is based on several factors including, distance to the player, and z-axis.
In the stock maps this was modified to insure that stalkers/crawlers would spawn in vent locations.
If you modify this, be careful because it could result in all ZEDs spawning primarily from one location.