Announcement

Collapse
1 of 3 < >

Upcoming Forum Overhaul

We are starting the work to switch our forums, which have been based on a version of the Vbulletin forum software since their inception with the Red Orchestra mod (then VB 3 and currently VB 5.1) to an all new forum software called Xenforo. After researching it, we feel Xenforo is a better choice for the future as it has a vibrant modding and addon community that will allow us to extend the functions of these forums in ways players will enjoy.

As part of this, at some point in the near future these forums will be locked down so we cant merge over all of the existing content into the new forum database. It will likely then be a few more days as we work on the new forum and correct any issues from the merge.
2 of 3 < >

Privay Policy Update

We’ve updated the Tripwire Privacy Notice under our Policies to be clearer about our use of customer information to come in line with the EU General Data Protection Regulation (GDPR) rules that come into force today (25th May 2018). The following are highlights of our changes:


We’ve incorporated the relevant concepts from the GDPR including joining the EU and Swiss Privacy Shield framework. We’ve added explanations for why and how Tripwire processes customer data and the types of data that we process, as well as information about your data protection rights.



For more information about our privacy practices, please review the new Privacy Policy found here: http://tripwireinteractive.com/policies/privacy-notice
3 of 3 < >

Forum Rules

CHANGES
  • Items changed, or highlighted for future attention, on 20 July 2013 are highlighted in yellow.

Global Rules
  • Forum moderators may or may not be Tripwire Interactive staff members, but either way, please respect them, as they are the authority of the forums. Speaking to them with intentional spite will not be tolerated and may result in the loss of your forum privileges.
  • Any decisions made by any member of staff or moderator are final and not subject to discussion. Doing so may result in a ban from the site. The owners of Tripwire Interactive Forums reserve the right to remove, edit, move or close any thread for any reason, as well as to remove access to the forums for any individuals with or without warning for breaches of the rules.
  • If you have a complaint regarding another user, PM the appropriate moderators, or if you have an administrative issue, [RO]schneidzekk.

General Behaviour
  • Use the search function before posting. Chances are your question has already been answered.
  • Use a title that describes the content of your post. Don't use all caps or special characters to draw attention either in the title or the body of the post.
  • Up to 10 emoticons are allowed in a post
  • Political discussions are prohibited.
  • Flaming - We do not tolerate abusive, malicious, personal attacks. You will be banned if you persist in this behavior.
  • Trolls - Anyone deliberately antagonizing other forum users by posting 'flame bait' type messages is not welcome. You will be banned (possibly without warning depending on the severity of the issue) if you persist in this behavior.
  • Personal insults (directed at anyone) will result in a ban. If the behavior is not corrected, it will be made more permanent.
  • Constructive criticism is welcome. However keep in mind we (and other forums goers) may not agree with you. If you can't keep the conversation civil, you will be removed from the forums.
  • The use of hyperbole, one liners, and images as part of a forum debate is likely to get you infracted. You have many ways to participate and be a constructive part of this community, even when you disagree.
  • To make the highlighted bits above 100% clear to everyone, the following WILL NOT BE TOLERATED:
    1. Personal attacks, insults, antagonism of any forum-goers, moderators or Tripwire Interactive staff.
    2. Name Shaming and Public "Witch Hunts" are also not allowed.
    3. Breaches of confidentiality and privacy of any sort.
    4. Any form of racism, bigotry or attacks on race, creed or color.
    5. Linking to posts on other forums related to ANY of the above, whether you are the originator or not, without exception.[/COLOR]
  • There has been too much in the way of abhorrent personal behaviors in the past. These will cease. It doesn't matter who started it or who reacted to it - it will all result in moderator action. If you have to indulge your hatreds, for whatever reason, go do it elsewhere - and do not try and drag our forum-goers over to enjoy your hatreds.
  • We understand that people have strong feelings about our games, what we do for a living and how we respond (or don't) to comments on the forums. We all aren't going to agree about everything. So, BE CIVIL in your disagreements!

DO NOTs
  • DO NOT Transmit any message, information, data, text, software or graphic files, or other materials ("Content") that is unlawful (including illegal drug usage), harmful, threatening, abusive, harassing, defamatory, vulgar, obscene, libelous, hateful or racially, ethnically, sexually or otherwise objectionable. This includes publicizing private information, such as individual's real names, IP addresses and anything else that might be used to identify them to the freakier members of the internet. This also means you may NOT publically share private communications (PM, email or anything else) without the original poster's permission.
  • DO NOT Post or transmit any Content that contains a virus, Trojan horse or other mischievous Content.
  • DO NOT Post or transmit any unsolicited advertising, promotional materials, "junk mail", "spam", "chain letters", "pyramid schemes" or any other form of solicitation.
  • DO NOT link to posts on any other forums, or any other form of media, that breaches our rules. It will be treated just the same as if you had posted it here.
  • DO NOT Double Post, cross Post, "necro post" or restart closed threads.
  • DO NOT Intentionally or unintentionally violate any applicable local, state, national or international law, rule or regulation.
  • DO NOT Upload or transmit any Content that infringes any patent, trademark, trade secret, copyright or other proprietary rights ("Rights") of any party.
  • DO NOT post cheats or exploits; THIS INCLUDES ALL/ANY REFERENCES TO HACKING, PIRATED SOFTWARE etc.
  • DO NOT complain about being banned from a server and DO NOT complain about other players on servers - that is between you and the admin, no need to get the community involved.

Username, Avatar and Signature Rules
  • Multiple registrations result in a ban.
  • No offensive user names
  • Avatars:
    Avatars are disabled.
  • All signatures should not exceed the following size limits, you can have both text and images
  • - For text signatures: 4 lines normal size, 8 lines small size and up to 100 chars per line. Font sizes above 2 are not allowed. (Blank lines count as lines.)
  • - For images in signatures: 1 image up to 400 pixels wide, 150 pixels tall and 100kb in size plus 2 lines normal size text and up to 100 chars per line
Netiquette: Written text has no inflection, and, as such, you should be careful how you write your messages as interpretation will vary from person to person. Please take advantage of the built-in emoticons to add such expression to your words. Please remember the golden rule: to treat other forum users the way you would like to be treated. Please use common courtesy, and enjoy using Red Orchestra's forums
[COLOR=darkred]Offensive material
The following is a list of some things that MAY be considered "offensive" by the moderators and the team. This is NOT an exclusive list and it does depend very much on context.

Crossing the line into "offensive" territory is likely to get you asked to change your name, sig or avatar or to withdraw/delete posts. This will be done politely by the moderators. If you refuse to comply further action WILL be taken once started, ultimately leading to banning from the forums.

A key point: please attempt to use your brains. What is mild humour to you may well be deeply offensive to others. While we have no intention of acting as politically-correct "thought police", we are on the lookout for those things that can cause offense and, in some cases, are actually still illegal in some jurisdictions.
  1. Names recalling notorious war criminals or personalities.
  2. Names recalling atrocities and war crimes in general, or units with particularly odious histories.
  3. Use of obscenities and expletives.
  4. Blatant racism, mysogynism or many other "ism"s.
  5. Use of symbolism and regalia recalling Nazism or Fascism; this does not include pics of soldiers who happen to have such symbols on their uniform, unless we feel this has been done to provoke. Please note that many Nazi symbols (including the Swastika) are still illegal in Germany and other countries and considered deeply offensive by many Europeans.
  6. Use of symbolism and regalia recalling Stalinism.
  7. On both the previous two, the moderators' views on the intention and impact of use of such symbols will be final - not yours. Please be understanding if you are advised to change something.
  8. In general, if a sig/avatar represents your allegiances in-game and is clearly "in part", it is likely to be fine; if the moderators feel you are trying to demonstrate unpalatable political allegiances, or to use it in an attempt to ridicule or provoke others you WILL be asked to change it. RO is NOT the place to make any extremist political statements of any kind.

Examples:
So people get the idea, some examples that would be considered offensive, numbered as above:
  1. "Hitler", "Beria"
  2. "NKVD Blocking Detachment", "Einsatzgruppen"
  3. This one should be pretty obvious...
  4. So should this - and it includes calling all Germans "Nazis" and all Soviets/Russians "Commies". It got boring 50 years ago, so stop it.
  5. Use of swastikas, fasces, SS-runes and so on for the Axis.
  6. There is actually very little overt symbolism from the Stalinist era; the hammer-and-sickle isn't offensive per se.

A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.




Final Note: this is NOT open to debate, so please do NOT start whining and moaning if a moderator asks you to change something. They will advise at first, giving reasons, then, if you take no notice, they will step up the pressure through to banning.
See more
See less

(WIP) Shaun of The Dead - Winchester Bar

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • (WIP) Shaun of The Dead - Winchester Bar

    One of the best horror/comedy films I have ever seen, and it is proving quite fun to recreate it in a virtual world. The main setting is the Winchester Pub (which I have seen modeled badly many times before), and the park opposite it with a few alley ways behind houses.





    The real one, no infringement intended.

    [URL="http://www.4shared.com/file/122024995/4dff1279/KF-SawnOfTheDead1-1.html"]KF-SawnOfTheDead1-1 (FINAL RELEASE) 31/7/2009
    [SIGPIC][/SIGPIC][/URL]

    [I]'I don't think of ideas, they come to me, in my sleep'[/I] Chewmyheadoff (1991 - present)

  • #2
    I have it on dvd, such a great movie. Just an idea but you could make the beer barrel lift with an elevator mover.

    By the way what help do you need with it specifically?
    I'd imagine you'd need a lot of custom textures and models for starters?

    Comment


    • #3
      What kind of things can you help with? Do you model or create textures?
      [URL="http://www.4shared.com/file/122024995/4dff1279/KF-SawnOfTheDead1-1.html"]KF-SawnOfTheDead1-1 (FINAL RELEASE) 31/7/2009
      [SIGPIC][/SIGPIC][/URL]

      [I]'I don't think of ideas, they come to me, in my sleep'[/I] Chewmyheadoff (1991 - present)

      Comment


      • #4
        I will help model if you want
        steam byhdwf

        Comment


        • #5
          Yea that would be a lot of help, do you have msn?

          Also is it possible to create a script that will make the gambling machine work? So like you pay
          [URL="http://www.4shared.com/file/122024995/4dff1279/KF-SawnOfTheDead1-1.html"]KF-SawnOfTheDead1-1 (FINAL RELEASE) 31/7/2009
          [SIGPIC][/SIGPIC][/URL]

          [I]'I don't think of ideas, they come to me, in my sleep'[/I] Chewmyheadoff (1991 - present)

          Comment


          • #6
            You know what the next step is.
            Spawn 6 LAR's near the player spawn and don't put a Trader on the map, only ammo boxes

            That joke aside, I'm looking forward to this map, especially if the custom textures and models turn out good. Loved the movie

            Comment


            • #7
              Originally posted by chewmyheadoff View Post
              What kind of things can you help with? Do you model or create textures?
              I'm just getting into modelling and texturing but I can use the editor fine, I've been mapping for a few years so I know a few tips and tricks, optimisation and all that kind of stuff.

              I'm not as advanced at unreal as I am with Hammer but I'm catching up pretty quick. I'm also a pretty busy with my own map and work but I could lend a hand on the mapping side of things, maybe textures and models too when I get a bit better at them.

              Comment


              • #8
                I think someone already did this for the old mod.
                [WIP] KF-Secleratus
                [URL="http://forums.tripwireinteractive.com/showthread.php?t=32444"]Check it out here![/URL]

                [URL="http://forums.tripwireinteractive.com/showthread.php?t=33060"]Locked Door + Key Tutorial[/URL]

                Comment


                • #9
                  Cheers, but the pub is slightly annoying, because I can't get the shape of the room right, as the inside was probably filmed in a studio. The interior in the film has a 5 sided room, but I'v looked at all the photos and and even in Google maps, and a 5 sided room wouldn't fit inside, plus all the angles would be wrong. But I'll try to replicate it as close as possible.
                  [URL="http://www.4shared.com/file/122024995/4dff1279/KF-SawnOfTheDead1-1.html"]KF-SawnOfTheDead1-1 (FINAL RELEASE) 31/7/2009
                  [SIGPIC][/SIGPIC][/URL]

                  [I]'I don't think of ideas, they come to me, in my sleep'[/I] Chewmyheadoff (1991 - present)

                  Comment


                  • #10
                    Originally posted by bh8817 View Post
                    I think someone already did this for the old mod.
                    Really? Do you know where I can get screenshots of it? As I don't want it to be the same.

                    Does it have a pub interior?
                    Last edited by chewmyheadoff; 05-27-2009, 02:52 PM.
                    [URL="http://www.4shared.com/file/122024995/4dff1279/KF-SawnOfTheDead1-1.html"]KF-SawnOfTheDead1-1 (FINAL RELEASE) 31/7/2009
                    [SIGPIC][/SIGPIC][/URL]

                    [I]'I don't think of ideas, they come to me, in my sleep'[/I] Chewmyheadoff (1991 - present)

                    Comment


                    • #11
                      I'm not sure, i just thought i seen somewhere that someone did a pub from shaun of the dead


                      maybe not though, you make a better one =)
                      [WIP] KF-Secleratus
                      [URL="http://forums.tripwireinteractive.com/showthread.php?t=32444"]Check it out here![/URL]

                      [URL="http://forums.tripwireinteractive.com/showthread.php?t=33060"]Locked Door + Key Tutorial[/URL]

                      Comment


                      • #12
                        http://www.moddb.com/addons/killing-...winchester-map
                        http://www.megafileupload.com/en/fil...ter-4-zip.html
                        ^ Actual map, I think you should be able to load into Unreal. No clue though, I suck at map making, and that was just a quick google search
                        [url=http://www.gametracker.com/server_info/208.167.244.227:7707/][img]http://cache.www.gametracker.com/server_info/208.167.244.227:7707/b_160x400_T2_F-2-3.png[/img][/url]

                        Comment


                        • #13
                          good luck on this map looking forward to this.

                          Comment


                          • #14
                            Originally posted by Z3par View Post
                            http://www.moddb.com/addons/killing-...winchester-map
                            http://www.megafileupload.com/en/fil...ter-4-zip.html
                            ^ Actual map, I think you should be able to load into Unreal. No clue though, I suck at map making, and that was just a quick google search

                            I knew i seen it somewhere =)
                            [WIP] KF-Secleratus
                            [URL="http://forums.tripwireinteractive.com/showthread.php?t=32444"]Check it out here![/URL]

                            [URL="http://forums.tripwireinteractive.com/showthread.php?t=33060"]Locked Door + Key Tutorial[/URL]

                            Comment


                            • #15
                              Someone is porting it to. But from what I seen it looks very very dated. It also reminds me nothing of the movie. So a new better one would be cool

                              Comment

                              Working...
                              X