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[Mutator] Random Models

a1eat0r

Grizzled Veteran
Feb 26, 2013
213
2
This mutator gives each specimen a random model, so there will be crawlers that look like bloats, fleshpounds that look like clots etc.

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Mutator
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Workshop

Acknowledgements
  • The mutator is based on the official KFMutCrazy mutator.
  • The bit of code to replace squads is taken from the Super Zombies mutator.
 
Last edited:
Updated:

  • Now the Patriarch also has a random model.
  • Added a dummy monster collection class and used the code from the Super Zombies mutator to replace zeds.

Someone already made this:
While the idea is the same, the implementation is different. I also fixed some things that don't look quite right when models are changed, which isn't done in the mutator you linked and in the original KFMutCrazy mutator.
 
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