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XMas and Circus ZEDS (Remake)

forrestmark9

Grizzled Veteran
Nov 29, 2011
1,110
42
This is a remake of the Circus and Xmas zeds mutator I made a while back, this one no longer requires a custom game, it adds in all the appropriate ZEDS for which mutator you choose to use and, it adds in the boss and his final squads.

Event ZEDS:
https://www.dropbox.com/s/oxw8rxd8ee6vuaq/Event_ZEDS_V14.rar?dl=0

Mirrors:
https://drive.google.com/file/d/0B11LL60AHIcRWUR0ekstZHViMGc/view?usp=sharing
https://mega.co.nz/#!kQI2VKqS!YCRg-U0Skz_RdxpRUl6nXOgljhWuCAi5xXvD_0y8CPc

The ZED Spawn List:
Code:
KF_Circus_ZEDS.ZombieClot_Circus
KF_Circus_ZEDS.ZombieCrawler_Circus
KF_Circus_ZEDS.ZombieShade_Circus
KF_Circus_ZEDS.ZombieGorefast_Circus
KF_Circus_ZEDS.ZombieGorefastSP_Circus
KF_Circus_ZEDS.ZombieStalker_Circus
KF_Circus_ZEDS.ZombieBloat_Circus
KF_Circus_ZEDS.ZombieHusk_Circus
KF_Circus_ZEDS.ZombieSiren_Circus
KF_Circus_ZEDS.ZombieScrake_Circus
KF_Circus_ZEDS.ZombieFleshpound_Circus
KF_Circus_ZEDS.ZombieFleshpoundRange_Circus
KF_Circus_ZEDS.ZombieBoss_Circus
KF_Xmas_ZEDS.ZombieClot_Xmas
KF_Xmas_ZEDS.ZombieCrawler_Xmas
KF_Xmas_ZEDS.ZombieShade_Xmas
KF_Xmas_ZEDS.ZombieGorefast_Xmas
KF_Xmas_ZEDS.ZombieGorefastSP_Xmas
KF_Xmas_ZEDS.ZombieStalker_Xmas
KF_Xmas_ZEDS.ZombieBloat_Xmas
KF_Xmas_ZEDS.ZombieHusk_Xmas
KF_Xmas_ZEDS.ZombieSiren_Xmas
KF_Xmas_ZEDS.ZombieScrake_Xmas
KF_Xmas_ZEDS.ZombieFleshpound_Xmas
KF_Xmas_ZEDS.ZombieFleshpoundRange_Xmas
KF_Xmas_ZEDS.ZombieBoss_Xmas
KF_Halloween_ZEDS.ZombieClot_Halloween
KF_Halloween_ZEDS.ZombieCrawler_Halloween
KF_Halloween_ZEDS.ZombieShade_Halloween
KF_Halloween_ZEDS.ZombieGorefast_Halloween
KF_Halloween_ZEDS.ZombieGorefastSP_Halloween
KF_Halloween_ZEDS.ZombieStalker_Halloween
KF_Halloween_ZEDS.ZombieBloat_Halloween
KF_Halloween_ZEDS.ZombieHusk_Halloween
KF_Halloween_ZEDS.ZombieSiren_Halloween
KF_Halloween_ZEDS.ZombieScrake_Halloween
KF_Halloween_ZEDS.ZombieFleshpound_Halloween
KF_Halloween_ZEDS.ZombieFleshpoundRange_Halloween
KF_Halloween_ZEDS.ZombieBoss_Halloween
KF_Halloween_2011_ZEDS.ZombieClot_Halloween_Old
KF_Halloween_2011_ZEDS.ZombieCrawler_Halloween_Old
KF_Halloween_2011_ZEDS.ZombieShade_Halloween_Old
KF_Halloween_2011_ZEDS.ZombieGorefast_Halloween_Old
KF_Halloween_2011_ZEDS.ZombieGorefastSP_Halloween_Old
KF_Halloween_2011_ZEDS.ZombieStalker_Halloween_Old
KF_Halloween_2011_ZEDS.ZombieBloat_Halloween_Old
KF_Halloween_2011_ZEDS.ZombieHusk_Halloween_Old
KF_Halloween_2011_ZEDS.ZombieSiren_Halloween_Old
KF_Halloween_2011_ZEDS.ZombieScrake_Halloween_Old
KF_Halloween_2011_ZEDS.ZombieFleshpound_Halloween_Old
KF_Halloween_2011_ZEDS.ZombieFleshpoundRange_Halloween_Old
KF_Halloween_2011_ZEDS.ZombieBoss_Halloween_Old
 
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> this one no longer requires a custom game

then whats this: ?
Code:
function PostBeginPlay()
{
    if(XmasGameType(level.game)==none)
    {
        //currentmap=GetURLMap(false);
        level.servertravel("?game=KF_Xmas_ZEDS.XmasGameType",true);
    }
}

That is there so it can replace the boss's final squads, custom game meant you don't need Sandbox mode activated anymore

Forest if you need help getting it into a stand alone mutator, shout and i'll tell you how. It's a simple mutator that forces the default property of a specific class of your choice.

Yes I need the code cause Marco's seems to not work
 
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Yes I need the code cause Marco's seems to not work

Truth is, I wrote that code back when KF was a mod for UT2004. Tripwire added "SpecialSquads" for retail KF since then so it does not completely replace all specimen anymore.
However I have an updated code in Doom 2 monsters mutator which replaces all:
Spoiler!
So FluX is right, a replacement game mode is not needed (in fact it is a horrible idea).
 
Upvote 0
Truth is, I wrote that code back when KF was a mod for UT2004. Tripwire added "SpecialSquads" for retail KF since then so it does not completely replace all specimen anymore.
However I have an updated code in Doom 2 monsters mutator which replaces all:
Spoiler!
So FluX is right, a replacement game mode is not needed (in fact it is a horrible idea).

Well my new gamemode is now intended to replace the special squads and precache the Zeds cause they no longer have there precache values in the KFGameType, but if this code works then I will add it and remove the custom gametype

EDIT: The new code doesn't work either
 
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The mutator doesn't work sadly, you will need to enable Sandbox mode but open your KillingFloor.ini and find KFMod.KFGameType and find these lines

Code:
MonsterClasses=(MClassName="KFChar.ZombieClot",Mid="A")
MonsterClasses=(MClassName="KFChar.ZombieCrawler",Mid="B")
MonsterClasses=(MClassName="KFChar.ZombieGoreFast",Mid="C")
MonsterClasses=(MClassName="KFChar.ZombieStalker",Mid="D")
MonsterClasses=(MClassName="KFChar.ZombieScrake",Mid="E")
MonsterClasses=(MClassName="KFChar.ZombieFleshpound",Mid="F")
MonsterClasses=(MClassName="KFChar.ZombieBloat",Mid="G")
MonsterClasses=(MClassName="KFChar.ZombieSiren",Mid="H")

Replace with

Code:
MonsterClasses=(MClassName="KF_Circus_ZEDS.ZombieClot_Circus",Mid="A")
MonsterClasses=(MClassName="KF_Circus_ZEDS.ZombieCrawler_Circus",Mid="B")
MonsterClasses=(MClassName="KF_Circus_ZEDS.ZombieGoreFast_Circus",Mid="C")
MonsterClasses=(MClassName="KF_Circus_ZEDS.ZombieStalker_Circus",Mid="D")
MonsterClasses=(MClassName="KF_Circus_ZEDS.ZombieScrake_Circus",Mid="E")
MonsterClasses=(MClassName="KF_Circus_ZEDS.ZombieFleshpound_Circus",Mid="F")
MonsterClasses=(MClassName="KF_Circus_ZEDS.ZombieBloat_Circus",Mid="G")
MonsterClasses=(MClassName="KF_Circus_ZEDS.ZombieSiren_Circus",Mid="H")

or

Code:
MonsterClasses=(MClassName="KF_Xmas_ZEDS.ZombieClot_Xmas",Mid="A")
MonsterClasses=(MClassName="KF_Xmas_ZEDS.ZombieCrawler_Xmas",Mid="B")
MonsterClasses=(MClassName="KF_Xmas_ZEDS.ZombieGoreFast_Xmas",Mid="C")
MonsterClasses=(MClassName="KF_Xmas_ZEDS.ZombieStalker_Xmas",Mid="D")
MonsterClasses=(MClassName="KF_Xmas_ZEDS.ZombieScrake_Xmas",Mid="E")
MonsterClasses=(MClassName="KF_Xmas_ZEDS.ZombieFleshpound_Xmas",Mid="F")
MonsterClasses=(MClassName="KF_Xmas_ZEDS.ZombieBloat_Xmas",Mid="G")
MonsterClasses=(MClassName="KF_Xmas_ZEDS.ZombieSiren_Xmas",Mid="H")

Where's the husk?
 
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