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Privay Policy Update

We’ve updated the Tripwire Privacy Notice under our Policies to be clearer about our use of customer information to come in line with the EU General Data Protection Regulation (GDPR) rules that come into force today (25th May 2018). The following are highlights of our changes:

We’ve incorporated the relevant concepts from the GDPR including joining the EU and Swiss Privacy Shield framework. We’ve added explanations for why and how Tripwire processes customer data and the types of data that we process, as well as information about your data protection rights.

For more information about our privacy practices, please review the new Privacy Policy found here:
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Forum Rules

  • Items changed, or highlighted for future attention, on 20 July 2013 are highlighted in yellow.

Global Rules
  • Forum moderators may or may not be Tripwire Interactive staff members, but either way, please respect them, as they are the authority of the forums. Speaking to them with intentional spite will not be tolerated and may result in the loss of your forum privileges.
  • Any decisions made by any member of staff or moderator are final and not subject to discussion. Doing so may result in a ban from the site. The owners of Tripwire Interactive Forums reserve the right to remove, edit, move or close any thread for any reason, as well as to remove access to the forums for any individuals with or without warning for breaches of the rules.
  • If you have a complaint regarding another user, PM the appropriate moderators, or if you have an administrative issue, [RO]schneidzekk.

General Behaviour
  • Use the search function before posting. Chances are your question has already been answered.
  • Use a title that describes the content of your post. Don't use all caps or special characters to draw attention either in the title or the body of the post.
  • Up to 10 emoticons are allowed in a post
  • Political discussions are prohibited.
  • Flaming - We do not tolerate abusive, malicious, personal attacks. You will be banned if you persist in this behavior.
  • Trolls - Anyone deliberately antagonizing other forum users by posting 'flame bait' type messages is not welcome. You will be banned (possibly without warning depending on the severity of the issue) if you persist in this behavior.
  • Personal insults (directed at anyone) will result in a ban. If the behavior is not corrected, it will be made more permanent.
  • Constructive criticism is welcome. However keep in mind we (and other forums goers) may not agree with you. If you can't keep the conversation civil, you will be removed from the forums.
  • The use of hyperbole, one liners, and images as part of a forum debate is likely to get you infracted. You have many ways to participate and be a constructive part of this community, even when you disagree.
  • To make the highlighted bits above 100% clear to everyone, the following WILL NOT BE TOLERATED:
    1. Personal attacks, insults, antagonism of any forum-goers, moderators or Tripwire Interactive staff.
    2. Name Shaming and Public "Witch Hunts" are also not allowed.
    3. Breaches of confidentiality and privacy of any sort.
    4. Any form of racism, bigotry or attacks on race, creed or color.
    5. Linking to posts on other forums related to ANY of the above, whether you are the originator or not, without exception.[/COLOR]
  • There has been too much in the way of abhorrent personal behaviors in the past. These will cease. It doesn't matter who started it or who reacted to it - it will all result in moderator action. If you have to indulge your hatreds, for whatever reason, go do it elsewhere - and do not try and drag our forum-goers over to enjoy your hatreds.
  • We understand that people have strong feelings about our games, what we do for a living and how we respond (or don't) to comments on the forums. We all aren't going to agree about everything. So, BE CIVIL in your disagreements!

  • DO NOT Transmit any message, information, data, text, software or graphic files, or other materials ("Content") that is unlawful (including illegal drug usage), harmful, threatening, abusive, harassing, defamatory, vulgar, obscene, libelous, hateful or racially, ethnically, sexually or otherwise objectionable. This includes publicizing private information, such as individual's real names, IP addresses and anything else that might be used to identify them to the freakier members of the internet. This also means you may NOT publically share private communications (PM, email or anything else) without the original poster's permission.
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  • DO NOT complain about being banned from a server and DO NOT complain about other players on servers - that is between you and the admin, no need to get the community involved.

Username, Avatar and Signature Rules
  • Multiple registrations result in a ban.
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  • Avatars:
    Avatars are disabled.
  • All signatures should not exceed the following size limits, you can have both text and images
  • - For text signatures: 4 lines normal size, 8 lines small size and up to 100 chars per line. Font sizes above 2 are not allowed. (Blank lines count as lines.)
  • - For images in signatures: 1 image up to 400 pixels wide, 150 pixels tall and 100kb in size plus 2 lines normal size text and up to 100 chars per line
Netiquette: Written text has no inflection, and, as such, you should be careful how you write your messages as interpretation will vary from person to person. Please take advantage of the built-in emoticons to add such expression to your words. Please remember the golden rule: to treat other forum users the way you would like to be treated. Please use common courtesy, and enjoy using Red Orchestra's forums
[COLOR=darkred]Offensive material
The following is a list of some things that MAY be considered "offensive" by the moderators and the team. This is NOT an exclusive list and it does depend very much on context.

Crossing the line into "offensive" territory is likely to get you asked to change your name, sig or avatar or to withdraw/delete posts. This will be done politely by the moderators. If you refuse to comply further action WILL be taken once started, ultimately leading to banning from the forums.

A key point: please attempt to use your brains. What is mild humour to you may well be deeply offensive to others. While we have no intention of acting as politically-correct "thought police", we are on the lookout for those things that can cause offense and, in some cases, are actually still illegal in some jurisdictions.
  1. Names recalling notorious war criminals or personalities.
  2. Names recalling atrocities and war crimes in general, or units with particularly odious histories.
  3. Use of obscenities and expletives.
  4. Blatant racism, mysogynism or many other "ism"s.
  5. Use of symbolism and regalia recalling Nazism or Fascism; this does not include pics of soldiers who happen to have such symbols on their uniform, unless we feel this has been done to provoke. Please note that many Nazi symbols (including the Swastika) are still illegal in Germany and other countries and considered deeply offensive by many Europeans.
  6. Use of symbolism and regalia recalling Stalinism.
  7. On both the previous two, the moderators' views on the intention and impact of use of such symbols will be final - not yours. Please be understanding if you are advised to change something.
  8. In general, if a sig/avatar represents your allegiances in-game and is clearly "in part", it is likely to be fine; if the moderators feel you are trying to demonstrate unpalatable political allegiances, or to use it in an attempt to ridicule or provoke others you WILL be asked to change it. RO is NOT the place to make any extremist political statements of any kind.

So people get the idea, some examples that would be considered offensive, numbered as above:
  1. "Hitler", "Beria"
  2. "NKVD Blocking Detachment", "Einsatzgruppen"
  3. This one should be pretty obvious...
  4. So should this - and it includes calling all Germans "Nazis" and all Soviets/Russians "Commies". It got boring 50 years ago, so stop it.
  5. Use of swastikas, fasces, SS-runes and so on for the Axis.
  6. There is actually very little overt symbolism from the Stalinist era; the hammer-and-sickle isn't offensive per se.

A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.

Final Note: this is NOT open to debate, so please do NOT start whining and moaning if a moderator asks you to change something. They will advise at first, giving reasons, then, if you take no notice, they will step up the pressure through to banning.
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[MOD] Aliens:KillingFloor

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  • [MOD] Aliens:KillingFloor




    Seems we've caught the attention of some of the game press.


    A quick hotfix to address some discrepancies.

    Please let me know if there are any additional problems. We will probably be rebuilding the workshop entries at some point as well as that has been problematic, probably next update.


    Aliens KF Version 1.2 now released. See changelog here


    Aliens KF Version 1.1 now released. See changelog here

    Downloads on workshop and

    Older News


    We've been teasing about this for a while, some of you have even seen bits of it and even got your hands on assets from an old servers and other mods.
    (Sentry Gun, Flamer, M41AS, Ithaca, Motion Tracker, even rumours of a Xeno on someone's server.)

    But none of that, absolutely none of that, compares to the real thing. Well we at WPC think it's about time to actually show what is happening and how close we are to finishing the project. To kick it off here are two videos giving a sneak preview.

    Preview Videos

    PREVIEW 3 - Note this shows the unfinished project and as such is subject to change
    AKF Sneak Preview 3 - YouTube

    More videos

    NOTE - Very Large Pictures. And a lot of them.

    Server is currently passworded while testing, then will become open to public SOON(TM) and the mod will not be released until it's ready, so don't bother asking me 'when' or 'can I have/host' until I say it's actually available, cheers.

    Regarding The Source Code

    Let me clarify our stance on the source code and the stripped mod. We WILL be releasing the source code in due time although in a non compilable format. Certainly we wouldn't dream of selling the code, not only is it somewhat unethical it is a breach of the EULA.

    We want people to be able to learn from us, but not mess with the mod. We will be continuing to update and add to this mod for some time. We would rather not have multiple versions of the mod floating around causing mismatches etc.

    Maybe this is a topic for another thread but since when has it been all right to edit an authors work and then distribute it? Is it only recently or has it been around a long time in Unreal. I'd understand if we'd abandoned the mod. But we've only just bloody released it.

    Mod Info

    All mod info can be found on the official website for it.



    Also thanks to the mappers that put some maps together for us, cheers guys.

    -Mr RoBot

    If I've missed someone from this list it is not intentional, we've worked with so many people over the year or so of this mods development, if you feel you should be added please send me a message and I'll be sure to amend the list.
    Last edited by Gartley; 02-07-2013, 03:41 PM.
    Whisky's Workshop
    "As you can see here, I'm -ALL ON MY F***ING OWN! Guys where the hell are you?!"

  • #2
    Idd like to add two more names to the mapper list :

    HaTeMe and Mr RoBoT

    Thanks guys!


    • #3
      Doh, sorry guys, post amended. (Next time I'm working on one mod and one mod only)
      Whisky's Workshop
      "As you can see here, I'm -ALL ON MY F***ING OWN! Guys where the hell are you?!"


      • #4
        This project has been one of our biggest joined efforts to date, its only human to forget a few names.

        And ill be needing you on Jurassic Park after this lol.


        • #5
          That smartgun with the wallhack-ish sort of thing looks awesome!


          • #6
            That RO-esque "free-aim" thing you got going with the Smartgun needs to be a mod for the "normal" KF weapons. Doing so will make me love you forever.

            Also I totally dig the look of that pulse rifle.


            • #7
              Looks really awesome
              But one thing, the muzzle flash on the gun in the first video seems kind of weird o.o


              • #8
                Originally posted by notshekki View Post
                Looks really awesome
                But one thing, the muzzle flash on the gun in the first video seems kind of weird o.o
                Not the best vid, I'll try to find better.

                VASQUEZ LET&#39;S ROCK - YouTube
                Whisky's Workshop
                "As you can see here, I'm -ALL ON MY F***ING OWN! Guys where the hell are you?!"


                • #9
                  Originally posted by notshekki View Post
                  Looks really awesome
                  But one thing, the muzzle flash on the gun in the first video seems kind of weird o.o
                  Watch aliens and everything will fall into place...


                  • #10
                    Hi man i'm french, i saw the vids and the mod looks great , congratulations ! Anyway, i would like to now if it's possible to play this mod in solo , with the KF bots mutator ??? And where is the DL link plz ?


                    • #11
                      BEAUTIFUL! BEAUTIFUL! BEAUTIFUL!

                      How awesome aren
                      Last edited by Maddoxx; 07-09-2012, 03:25 PM.
                      nil admirari


                      • #12
                        Can't wait to get my hands on Gartley's new sentry gun . Mod looking much better since I last saw it.

                        Greater Good Games


                        • #13
                          [QUOTE=Maddoxx;1102235]BEAUTIFUL! BEAUTIFUL! BEAUTIFUL!

                          How awesome aren
                          Last edited by Hemi; 07-09-2012, 03:34 PM.


                          • #14
                            Originally posted by spalding1995 View Post
                            Hi man i'm french, i saw the vids and the mod looks great , congratulations ! Anyway, i would like to now if it's possible to play this mod in solo , with the KF bots mutator ??? And where is the DL link plz ?

                            Can someone respond plz ?


                            • #15
                              Originally posted by Hemi View Post
                              If we had everything under control...then yes. But this mod is created by only 4 people....and none of us are that good to actually make a living of this work.(well Marco is actually, but he's busy arresting people lol )

                              I wish I could, but I feel im too old to get into the industry now. So ill just stay a webdesigner, and mod some stuff in my free time for you guys.

                              See OP please, thank you
                              Well, thank you for your work so far! I have yet to see something dull from WPC. It seems like you consider "The best or nothing at all!"!

                              WPC is an impressive team and i know many people wish they had knowledge of their own to make mods, etc..

                              It is such a great, fun and creative area considering the great interest a FPS-fan like myself have in just.....FPS-games.

                              But i guess one essential area of expertise is coding and that is certainly not simple...even to learn.
                              Last edited by Maddoxx; 07-09-2012, 03:44 PM.
                              nil admirari