Announcement

Collapse
1 of 2 < >

Privay Policy Update

We’ve updated the Tripwire Privacy Notice under our Policies to be clearer about our use of customer information to come in line with the EU General Data Protection Regulation (GDPR) rules that come into force today (25th May 2018). The following are highlights of our changes:


We’ve incorporated the relevant concepts from the GDPR including joining the EU and Swiss Privacy Shield framework. We’ve added explanations for why and how Tripwire processes customer data and the types of data that we process, as well as information about your data protection rights.



For more information about our privacy practices, please review the new Privacy Policy found here: http://tripwireinteractive.com/policies/privacy-notice
2 of 2 < >

Forum Rules

CHANGES
  • Items changed, or highlighted for future attention, on 20 July 2013 are highlighted in yellow.

Global Rules
  • Forum moderators may or may not be Tripwire Interactive staff members, but either way, please respect them, as they are the authority of the forums. Speaking to them with intentional spite will not be tolerated and may result in the loss of your forum privileges.
  • Any decisions made by any member of staff or moderator are final and not subject to discussion. Doing so may result in a ban from the site. The owners of Tripwire Interactive Forums reserve the right to remove, edit, move or close any thread for any reason, as well as to remove access to the forums for any individuals with or without warning for breaches of the rules.
  • If you have a complaint regarding another user, PM the appropriate moderators, or if you have an administrative issue, [RO]schneidzekk.

General Behaviour
  • Use the search function before posting. Chances are your question has already been answered.
  • Use a title that describes the content of your post. Don't use all caps or special characters to draw attention either in the title or the body of the post.
  • Up to 10 emoticons are allowed in a post
  • Political discussions are prohibited.
  • Flaming - We do not tolerate abusive, malicious, personal attacks. You will be banned if you persist in this behavior.
  • Trolls - Anyone deliberately antagonizing other forum users by posting 'flame bait' type messages is not welcome. You will be banned (possibly without warning depending on the severity of the issue) if you persist in this behavior.
  • Personal insults (directed at anyone) will result in a ban. If the behavior is not corrected, it will be made more permanent.
  • Constructive criticism is welcome. However keep in mind we (and other forums goers) may not agree with you. If you can't keep the conversation civil, you will be removed from the forums.
  • The use of hyperbole, one liners, and images as part of a forum debate is likely to get you infracted. You have many ways to participate and be a constructive part of this community, even when you disagree.
  • To make the highlighted bits above 100% clear to everyone, the following WILL NOT BE TOLERATED:
    1. Personal attacks, insults, antagonism of any forum-goers, moderators or Tripwire Interactive staff.
    2. Name Shaming and Public "Witch Hunts" are also not allowed.
    3. Breaches of confidentiality and privacy of any sort.
    4. Any form of racism, bigotry or attacks on race, creed or color.
    5. Linking to posts on other forums related to ANY of the above, whether you are the originator or not, without exception.[/COLOR]
  • There has been too much in the way of abhorrent personal behaviors in the past. These will cease. It doesn't matter who started it or who reacted to it - it will all result in moderator action. If you have to indulge your hatreds, for whatever reason, go do it elsewhere - and do not try and drag our forum-goers over to enjoy your hatreds.
  • We understand that people have strong feelings about our games, what we do for a living and how we respond (or don't) to comments on the forums. We all aren't going to agree about everything. So, BE CIVIL in your disagreements!

DO NOTs
  • DO NOT Transmit any message, information, data, text, software or graphic files, or other materials ("Content") that is unlawful (including illegal drug usage), harmful, threatening, abusive, harassing, defamatory, vulgar, obscene, libelous, hateful or racially, ethnically, sexually or otherwise objectionable. This includes publicizing private information, such as individual's real names, IP addresses and anything else that might be used to identify them to the freakier members of the internet. This also means you may NOT publically share private communications (PM, email or anything else) without the original poster's permission.
  • DO NOT Post or transmit any Content that contains a virus, Trojan horse or other mischievous Content.
  • DO NOT Post or transmit any unsolicited advertising, promotional materials, "junk mail", "spam", "chain letters", "pyramid schemes" or any other form of solicitation.
  • DO NOT link to posts on any other forums, or any other form of media, that breaches our rules. It will be treated just the same as if you had posted it here.
  • DO NOT Double Post, cross Post, "necro post" or restart closed threads.
  • DO NOT Intentionally or unintentionally violate any applicable local, state, national or international law, rule or regulation.
  • DO NOT Upload or transmit any Content that infringes any patent, trademark, trade secret, copyright or other proprietary rights ("Rights") of any party.
  • DO NOT post cheats or exploits; THIS INCLUDES ALL/ANY REFERENCES TO HACKING, PIRATED SOFTWARE etc.
  • DO NOT complain about being banned from a server and DO NOT complain about other players on servers - that is between you and the admin, no need to get the community involved.

Username, Avatar and Signature Rules
  • Multiple registrations result in a ban.
  • No offensive user names
  • Avatars:
    Avatars are disabled.
  • All signatures should not exceed the following size limits, you can have both text and images
  • - For text signatures: 4 lines normal size, 8 lines small size and up to 100 chars per line. Font sizes above 2 are not allowed. (Blank lines count as lines.)
  • - For images in signatures: 1 image up to 400 pixels wide, 150 pixels tall and 100kb in size plus 2 lines normal size text and up to 100 chars per line
Netiquette: Written text has no inflection, and, as such, you should be careful how you write your messages as interpretation will vary from person to person. Please take advantage of the built-in emoticons to add such expression to your words. Please remember the golden rule: to treat other forum users the way you would like to be treated. Please use common courtesy, and enjoy using Red Orchestra's forums
[COLOR=darkred]Offensive material
The following is a list of some things that MAY be considered "offensive" by the moderators and the team. This is NOT an exclusive list and it does depend very much on context.

Crossing the line into "offensive" territory is likely to get you asked to change your name, sig or avatar or to withdraw/delete posts. This will be done politely by the moderators. If you refuse to comply further action WILL be taken once started, ultimately leading to banning from the forums.

A key point: please attempt to use your brains. What is mild humour to you may well be deeply offensive to others. While we have no intention of acting as politically-correct "thought police", we are on the lookout for those things that can cause offense and, in some cases, are actually still illegal in some jurisdictions.
  1. Names recalling notorious war criminals or personalities.
  2. Names recalling atrocities and war crimes in general, or units with particularly odious histories.
  3. Use of obscenities and expletives.
  4. Blatant racism, mysogynism or many other "ism"s.
  5. Use of symbolism and regalia recalling Nazism or Fascism; this does not include pics of soldiers who happen to have such symbols on their uniform, unless we feel this has been done to provoke. Please note that many Nazi symbols (including the Swastika) are still illegal in Germany and other countries and considered deeply offensive by many Europeans.
  6. Use of symbolism and regalia recalling Stalinism.
  7. On both the previous two, the moderators' views on the intention and impact of use of such symbols will be final - not yours. Please be understanding if you are advised to change something.
  8. In general, if a sig/avatar represents your allegiances in-game and is clearly "in part", it is likely to be fine; if the moderators feel you are trying to demonstrate unpalatable political allegiances, or to use it in an attempt to ridicule or provoke others you WILL be asked to change it. RO is NOT the place to make any extremist political statements of any kind.

Examples:
So people get the idea, some examples that would be considered offensive, numbered as above:
  1. "Hitler", "Beria"
  2. "NKVD Blocking Detachment", "Einsatzgruppen"
  3. This one should be pretty obvious...
  4. So should this - and it includes calling all Germans "Nazis" and all Soviets/Russians "Commies". It got boring 50 years ago, so stop it.
  5. Use of swastikas, fasces, SS-runes and so on for the Axis.
  6. There is actually very little overt symbolism from the Stalinist era; the hammer-and-sickle isn't offensive per se.

A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.




Final Note: this is NOT open to debate, so please do NOT start whining and moaning if a moderator asks you to change something. They will advise at first, giving reasons, then, if you take no notice, they will step up the pressure through to banning.
See more
See less

[Replacement] Grittier, Classic Style Zeds

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • [Replacement] Grittier, Classic Style Zeds

    Hey there. After many hours of work and help from Revenant100 i was able to find a way to replace the zeds with grittier, more old school style versions that also work online. Yes. They are completely clientside. Just extract to your Killingfloor/textures folder (Remember to back up the original UTX files!)

    Download: http://www.mediafire.com/?0tf3igd0i5s18ss




    Please report any bugs!
    Last edited by Half-Dead; 04-27-2012, 10:21 AM.
    My Replacement Releases
    [url]http://forums.tripwireinteractive.com/showthread.php?t=77924[/url]

  • #2
    Wow this looks really great! Can't wait to try this!

    Comment


    • #3
      Wow! Love these... Going to try it with Hunter's The Rotting mutator. Now if someone can just remake the latest default maps, with the newest layout and fixes, with the old 1.0 textures, that would be perfect!
      Last edited by Valken; 04-27-2012, 12:49 PM.

      Comment


      • #4
        Ok these do look pretty sweet and would go well with the Rotting mod. Great work mate.

        www.fluxiservice.com - Friendly, supportive game server host awaiting your arrival.
        >> My Custom Content Archive <<

        Comment


        • #5
          Not bad, look better in game than that picture gives them credit for.

          The only thing I'd say is either learn to write mutators or find someone who is willing to help as straight up file replacement is just sloppy.
          Whisky's Workshop
          "As you can see here, I'm -ALL ON MY F***ING OWN! Guys where the hell are you?!"

          Comment


          • #6
            Originally posted by Gartley View Post
            straight up file replacement is just sloppy.
            These are custom skins. They're a choice meant to be for the players, not the servers. Create a mutator and you begin running into the many issues inherent with mutators: forcing the skins on all players, lack of compatibility with other code-altering changes (including further updates to the game), and most significantly, the lack of whitelist or greylist support which absolutely murders interest since you'd be sacrificing perks just for aesthetic alterations in this case. None of that is even necessary since no actual coding behavior is made. This package method is simple to make, quick to install, easy to use, and fairly adaptable for future game updates if the need arises. It's ideal for everyone.
            Last edited by Slappy Cromwell; 04-27-2012, 09:50 AM.
            [B][URL="http://forums.tripwireinteractive.com/showthread.php?t=100075"]KF2 BLOAT NIPPLE PIERCINGS 2015![/URL][/B] | [URL="http://forums.tripwireinteractive.com/showthread.php?p=1062770"]Uncensored Stalkers and Sirens[/URL] | [URL="http://forums.tripwireinteractive.com/showthread.php?p=1075582"]RE4 Merchant Trader[/URL] | [URL="http://youtu.be/iDfuwVOFN8I"]The Chav and The Crawler[/URL]

            Comment


            • #7
              How can I have this AND nude Stalkers & Sirens at the same time?
              I'd love to play with this on but not if my precious titties are gone

              Comment


              • #8
                Originally posted by Slappy Cromwell View Post
                These are custom skins. They're a choice meant to be for the players, not the servers. Create a mutator and you begin running into the many issues inherent with mutators: forcing the skins on all players, lack of compatibility with other code-altering changes (including further updates to the game), and most significantly, the lack of whitelist or greylist support which absolutely murders interest since you'd be sacrificing perks just for aesthetic alterations in this case. None of that is even necessary since no actual coding behavior is made. This package method is simple to make, quick to install, easy to use, and fairly adaptable for future game updates if the need arises. It's ideal for everyone.
                Not everyone is keen on replacing core files. The mutators "add" to the existing package, replacing them is an easy method...but not very efficient.

                But thats from a modders point of view. Besides that this community is more then able to make a mutator for these skins.
                [URL="http://steamcommunity.com/id/hemicrania/myworkshopfiles?appid=1250"][B][COLOR="DarkOrange"]

                Comment


                • #9
                  Originally posted by Hemi View Post
                  Not everyone is keen on replacing core files. The mutators "add" to the existing package, replacing them is an easy method...but not very efficient.

                  But thats from a modders point of view. Besides that this community is more then able to make a mutator for these skins.
                  I disagree. If mutator, then not whitelisted. And I want to keep it white

                  Comment


                  • #10
                    Replacing core files cause a mismatch between a client and the server wouldn't it? (Nice skins btw)

                    Greater Good Games
                    KillingFloorServer: 204.145.81.18:7707

                    Comment


                    • #11
                      Originally posted by slavek View Post
                      Replacing core files cause a mismatch between a client and the server wouldn't it?
                      Nope, not using this particular style of packaging. You're free to use these custom skins and play in any on-line server as you please, which is the sheer advantage of the method over a severely limited mutator. Download, install, and play. No restrictions whatsoever.
                      [B][URL="http://forums.tripwireinteractive.com/showthread.php?t=100075"]KF2 BLOAT NIPPLE PIERCINGS 2015![/URL][/B] | [URL="http://forums.tripwireinteractive.com/showthread.php?p=1062770"]Uncensored Stalkers and Sirens[/URL] | [URL="http://forums.tripwireinteractive.com/showthread.php?p=1075582"]RE4 Merchant Trader[/URL] | [URL="http://youtu.be/iDfuwVOFN8I"]The Chav and The Crawler[/URL]

                      Comment


                      • #12
                        Added a comparison shot
                        My Replacement Releases
                        [url]http://forums.tripwireinteractive.com/showthread.php?t=77924[/url]

                        Comment


                        • #13
                          Finally! Bravo, Sir!

                          Comment


                          • #14
                            Very nice, I'll be using these for sure
                            [url=youtube.com/user/0Raz0r][img]http://s.ytimg.com/yt/favicon-vflZlzSbU.ico[/img][/url] ~1600h

                            [b]We want [url=http://forums.tripwireinteractive.com/showthread.php?p=1190800]Braindead's Hunting Rifle[/url]![/b]

                            Comment


                            • #15
                              Excellent job Half-Dead; love the grittier zeds over the stock ones.

                              Your marathon editing the other night really paid of; now take your most deserved rest.
                              Last edited by JEmmaB; 04-27-2012, 11:41 AM.
                              [URL="http://www.wolfpackclan.com"][SIGPIC][/SIGPIC][/URL]
                              [URL="http://www.wolfpackclan.com"]Wolf Pack Clan[/URL] [URL="http://www.greatergoodgames.org"]Greater Good Games[/URL]
                              [COLOR=SandyBrown]
                              [/COLOR]
                              [COLOR=SandyBrown]
                              [/COLOR]

                              Comment

                              Working...
                              X