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Privay Policy Update

We’ve updated the Tripwire Privacy Notice under our Policies to be clearer about our use of customer information to come in line with the EU General Data Protection Regulation (GDPR) rules that come into force today (25th May 2018). The following are highlights of our changes:


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For more information about our privacy practices, please review the new Privacy Policy found here: http://tripwireinteractive.com/policies/privacy-notice
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Forum Rules

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  • Items changed, or highlighted for future attention, on 20 July 2013 are highlighted in yellow.

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    5. Linking to posts on other forums related to ANY of the above, whether you are the originator or not, without exception.[/COLOR]
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Netiquette: Written text has no inflection, and, as such, you should be careful how you write your messages as interpretation will vary from person to person. Please take advantage of the built-in emoticons to add such expression to your words. Please remember the golden rule: to treat other forum users the way you would like to be treated. Please use common courtesy, and enjoy using Red Orchestra's forums
[COLOR=darkred]Offensive material
The following is a list of some things that MAY be considered "offensive" by the moderators and the team. This is NOT an exclusive list and it does depend very much on context.

Crossing the line into "offensive" territory is likely to get you asked to change your name, sig or avatar or to withdraw/delete posts. This will be done politely by the moderators. If you refuse to comply further action WILL be taken once started, ultimately leading to banning from the forums.

A key point: please attempt to use your brains. What is mild humour to you may well be deeply offensive to others. While we have no intention of acting as politically-correct "thought police", we are on the lookout for those things that can cause offense and, in some cases, are actually still illegal in some jurisdictions.
  1. Names recalling notorious war criminals or personalities.
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  3. Use of obscenities and expletives.
  4. Blatant racism, mysogynism or many other "ism"s.
  5. Use of symbolism and regalia recalling Nazism or Fascism; this does not include pics of soldiers who happen to have such symbols on their uniform, unless we feel this has been done to provoke. Please note that many Nazi symbols (including the Swastika) are still illegal in Germany and other countries and considered deeply offensive by many Europeans.
  6. Use of symbolism and regalia recalling Stalinism.
  7. On both the previous two, the moderators' views on the intention and impact of use of such symbols will be final - not yours. Please be understanding if you are advised to change something.
  8. In general, if a sig/avatar represents your allegiances in-game and is clearly "in part", it is likely to be fine; if the moderators feel you are trying to demonstrate unpalatable political allegiances, or to use it in an attempt to ridicule or provoke others you WILL be asked to change it. RO is NOT the place to make any extremist political statements of any kind.

Examples:
So people get the idea, some examples that would be considered offensive, numbered as above:
  1. "Hitler", "Beria"
  2. "NKVD Blocking Detachment", "Einsatzgruppen"
  3. This one should be pretty obvious...
  4. So should this - and it includes calling all Germans "Nazis" and all Soviets/Russians "Commies". It got boring 50 years ago, so stop it.
  5. Use of swastikas, fasces, SS-runes and so on for the Axis.
  6. There is actually very little overt symbolism from the Stalinist era; the hammer-and-sickle isn't offensive per se.

A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.




Final Note: this is NOT open to debate, so please do NOT start whining and moaning if a moderator asks you to change something. They will advise at first, giving reasons, then, if you take no notice, they will step up the pressure through to banning.
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[mutator] KF Dead Space

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  • [mutator] KF Dead Space

    V2 is released!
    Dead Space Mod V2
    download now

    Compatible with Marco's ServerPerks mutator V7

    ServerPerks Thread

    regards,

    Hemi
    Last edited by Hemi; 01-11-2015, 07:40 AM.
    [URL="http://steamcommunity.com/id/hemicrania/myworkshopfiles?appid=1250"][B][COLOR="DarkOrange"]

  • #2
    God you guys tease us so much
    My main tease is that there is a character with a ? and no name given...What are you guys hiding?

    www.fluxiservice.com - Friendly, supportive game server host awaiting your arrival.
    >> My Custom Content Archive <<

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    • #3
      Originally posted by FluX View Post
      God you guys tease us so much
      My main tease is that there is a character with a ? and no name given...What are you guys hiding?
      Who knows, youll have to wait and see I guess. But its not like were doing this like Hunter or anything. These mods will be released at some point.

      I will create a gametype that has the zeds and custom HUD like the server, only without the precached defence alliance weapons. Since we can't release those.(Dest does not want this). This way your server will have the same spawns like the wolfpack server.
      [URL="http://steamcommunity.com/id/hemicrania/myworkshopfiles?appid=1250"][B][COLOR="DarkOrange"]

      Comment


      • #4
        Must say this server is absolutely nuts. For first timers it's such a blast with all the different and crazy (and sometimes unfair ) zeds/necros.

        I suggest everyone at least give it a go once.
        Whisky's Workshop
        "As you can see here, I'm -ALL ON MY F***ING OWN! Guys where the hell are you?!"

        Comment


        • #5
          The deadspace server is ,up to date ,one of my favorite modded servers. Glad to see it will get a public release sometime. Given the right map and atmosphere, the Necromorphs along with the foul sounds they make, can give you a nice touch of dread like in Dead Space

          Comment


          • #6
            Excellent news Hemi!

            Played this a while back and it was fun as hell; about time this was released to the public.

            Now I'm off to kill some Necromorphs.
            [URL="http://www.wolfpackclan.com"][SIGPIC][/SIGPIC][/URL]
            [URL="http://www.wolfpackclan.com"]Wolf Pack Clan[/URL] [URL="http://www.greatergoodgames.org"]Greater Good Games[/URL]
            [COLOR=SandyBrown]
            [/COLOR]
            [COLOR=SandyBrown]
            [/COLOR]

            Comment


            • #7
              Just got on for 30 seconds before my KF crashed on me, was interesting... lots of HUD graphic changes :P

              skins look great, zed silhouettes were pretty freaky, it was a dark map so i didn't see much other than that :P fight by muzzle flash

              hopefully i can get back on here in a second and get thru a wave (i was in window mode and my PC HATES that with KF)
              How2 Install Mutators (a newbies quick guide): http://forums.tripwireinteractive.co...ad.php?t=50243

              Pro-Tip:
              DON'T DIE

              Comment


              • #8
                Now I have got to put a couple of hours by later to try me some of that
                [CENTER][URL="http://steamcommunity.com/profiles/76561197989157704/myworkshopfiles?appid=1250"][SIGPIC][/SIGPIC][/URL][/CENTER]

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                • #9
                  i think that you may already notice this, but just to make sure ..

                  Spoiler!


                  Still, it is a nicely done character ! thanks and keep it up !

                  Comment


                  • #10
                    Originally posted by mooarchanox View Post
                    Spoiler!
                    That's normal, I've seen people irl doing that.
                    But on-topic now, I think it's nicely done, some tweaks here and there to fix aestetics aspects and it's really awesome. Can't wait to hear the voice
                    Last edited by BenioX; 04-24-2012, 12:09 PM.

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                    • #11
                      Dat leg - soo sexy, am-i-right? Guys? guys? where'd everybody go?
                      How2 Install Mutators (a newbies quick guide): http://forums.tripwireinteractive.co...ad.php?t=50243

                      Pro-Tip:
                      DON'T DIE

                      Comment


                      • #12
                        Good one...ive made so many skins for this server I couldnt keep up really. Ill fix the skinning when I hook it up to the female voicepack. ty
                        [URL="http://steamcommunity.com/id/hemicrania/myworkshopfiles?appid=1250"][B][COLOR="DarkOrange"]

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                        • #13
                          Originally posted by Hemi View Post
                          Good one...ive made so many skins for this server I couldnt keep up really. Ill fix the skinning when I hook it up to the female voicepack. ty
                          Just a thought Hemi, why not wait and maybe redo the female characters for when the female character skeleton/animations that TWI has done? It may give you less hassel on trying to keep it intact etc.

                          www.fluxiservice.com - Friendly, supportive game server host awaiting your arrival.
                          >> My Custom Content Archive <<

                          Comment


                          • #14
                            Originally posted by FluX View Post
                            Just a thought Hemi, why not wait and maybe redo the female characters for when the female character skeleton/animations that TWI has done? It may give you less hassel on trying to keep it intact etc.
                            Kinda what i meant fluxi ;-)
                            [URL="http://steamcommunity.com/id/hemicrania/myworkshopfiles?appid=1250"][B][COLOR="DarkOrange"]

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                            • #15
                              Originally posted by Hemi View Post
                              fluxi ;-)
                              Lol @ Fluxi. Sounds... *no coment*
                              Anyway, so it'd be fixed after June 1st?

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