Full working PSK model(so you can import it in the SDK). No animations yet, but were planning on making new ones, since dual chainsaws could get messy with the current PSA animation set.
Benjamin is looking into a mutator for a mid-game miniboss...and this would be a nice addition...I think.
http://www.mostimpressive.nl/TheMaul/
ps: This is done purely to preserve TWI's work on the Christmas Zeds. So no replies like "You stole this bla bla" I know we stole it, its meant to preserve the christmass models after the event. So were doing only minor adjustments to the models and big ones on gameplay.
Last edited: