ZombiePatriarchWithLowerHealth playanim with no mesh!
ZombiePatriarchWithLowerHealth playanim with no mesh!
Signal: SIGSEGV [segmentation fault]
Aborting.
Developer Backtrace:
[ 1] ./ucc-bin-real() [0x847d558]
[ 2] [0xf77ba400]
[ 3] ./ucc-bin-real() [0x81d812e]
[ 4] ./ucc-bin-real() [0x81d80c9]
[ 5] ./ucc-bin-real() [0x843892c]
[ 6] ./ucc-bin-real() [0x841bca4]
[ 7] ./ucc-bin-real() [0x8438f69]
[ 8] ./ucc-bin-real() [0x8438cd0]
[ 9] ./ucc-bin-real() [0x841bca4]
[10] ./ucc-bin-real() [0x841b9d5]
[11] ./ucc-bin-real() [0x8438f69]
[12] ./ucc-bin-real() [0x8438cd0]
[13] ./ucc-bin-real() [0x841bce0]
[14] ./ucc-bin-real() [0x8438f69]
[15] ./ucc-bin-real() [0x8438cd0]
[16] ./ucc-bin-real() [0x841bca4]
[17] ./ucc-bin-real() [0x841bb67]
[18] ./ucc-bin-real() [0x8438f69]
[19] ./ucc-bin-real() [0x8438cd0]
[20] ./ucc-bin-real() [0x841bca4]
[21] ./ucc-bin-real() [0x8438f69]
[22] ./ucc-bin-real() [0x8438cd0]
[23] ./ucc-bin-real() [0x841bca4]
[24] ./ucc-bin-real() [0x8438f69]
[25] ./ucc-bin-real() [0x8438a37]
[26] ./ucc-bin-real() [0x841bce0]
[27] ./ucc-bin-real() [0x8438f69]
[28] ./ucc-bin-real() [0x84392e8]
[29] ./ucc-bin-real() [0x8174042]
[30] ./ucc-bin-real() [0x816b3c2]
[31] ./ucc-bin-real() [0x816aeb3]
[32] ./ucc-bin-real() [0x816c56c]
[33] ./ucc-bin-real() [0x85de678]
[34] ./ucc-bin-real() [0x8173029]
[35] ./ucc-bin-real() [0x8143adb]
[36] ./ucc-bin-real() [0x8116f17]
[37] ./ucc-bin-real() [0x804d76b]
[38] /lib/libc.so.6(__libc_start_main+0xf3) [0x455b5963]
[39] ./ucc-bin-real() [0x804b631]
Unreal Call Stack:
UObject:
rocessEvent <- UWeaponFire::ModeTick <- AActor::Tick <- ABaseKFWeapon::Tick <- TickAllActors <- ULevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- UGameEngine::Init <- UServerCommandlet::Main