That.
Does KF support any form of light altering map? I'm interested in texturing some props and i need to know if i can go for a low poly model with normals instead of a higher polygon and fake lighting on the diffuse texture.
Does KF support any form of light altering map? I'm interested in texturing some props and i need to know if i can go for a low poly model with normals instead of a higher polygon and fake lighting on the diffuse texture.