I am thinking of creating new player models for retail version of Killing Floor(Steam). I've searched around the forum a bit and have yet to find an answer. This thread came closest to what I needed but came to no conclusion: http://forums.tripwireinteractive.com/showthread.php?t=31006&highlight=player
This is the first time I have done any 3D modelling so this is all quite new to me but I plan to:
Create my own model and texture it
Make the model use existing player animations
Replace one of the player models with my model
I am thinking of using Blender as it is free, but I would like to know how I can approach doing this. Once I have the model and textured it, how do I define the joints on the model for it to be animated and how to import it into KF.
Thank you.
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EDIT:
By the gods, a tutorial exists. It is in Japanese and the tutorial is for 3DSMax, but I should be OK with the former, will use the 30-day demo to play around with I guess :/
http://mariasama.ddo.jp/games/kfcustchara-1
This is the first time I have done any 3D modelling so this is all quite new to me but I plan to:
Create my own model and texture it
Make the model use existing player animations
Replace one of the player models with my model
I am thinking of using Blender as it is free, but I would like to know how I can approach doing this. Once I have the model and textured it, how do I define the joints on the model for it to be animated and how to import it into KF.
Thank you.
======================================================================================
EDIT:
By the gods, a tutorial exists. It is in Japanese and the tutorial is for 3DSMax, but I should be OK with the former, will use the 30-day demo to play around with I guess :/
http://mariasama.ddo.jp/games/kfcustchara-1
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