Yeah, bullpup weights 6. Combined with two medic guns you have 2 slots left - so no other weapons.
I even made a thread about the revival of the bullpup, because right now it's severely underpowered. On HoE you need 2 headshots to kill the weakest enemies, which effectively cuts number of kills per mag to 25 - which is the same as SCAR. Also, you need 4 bodyshots to kill a crawler, while SCAR/AK takes 2.
Right now the nice feel of sustaining constant fire is the only reason I'd choose bullpup isntead of other weapons, but that's just counterproductive. Reducing weight to 5 blocks would be an ideal solution. But we stride from the topic of this thread.
I even made a thread about the revival of the bullpup, because right now it's severely underpowered. On HoE you need 2 headshots to kill the weakest enemies, which effectively cuts number of kills per mag to 25 - which is the same as SCAR. Also, you need 4 bodyshots to kill a crawler, while SCAR/AK takes 2.
Right now the nice feel of sustaining constant fire is the only reason I'd choose bullpup isntead of other weapons, but that's just counterproductive. Reducing weight to 5 blocks would be an ideal solution. But we stride from the topic of this thread.
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