Playing most times as a medic I usually depend on offperk weapons. But some of them are just a bad choice. So, as the title says, vote! Nominees are:
Mac 10 (too much spread to aim off sights, too low power for panic weapon)
M4 203 (price is insane even for demo, reload times, shared mags/grenades bugs, practically can't fire just one round, whole mag doesn't guarantee husk kill)
Double 9MM (can't really aim, very low power)
Shotgun (not enough power and speed to kill medium targets quickly, not enough ammo to last you for a wave of killing trash)
Combat shotgun (same as above, insane price, one full mag to put down a husk in normal combat situation, low ammo)
Claymore (it's said that it can stun SC offperk on behind headshot, but I'm yet to see that in a real match. Too slow for general defense, no reason to use it over katana)
Bullpup (lack of power, ammo runs out quickly)
M14 EBR (too much kickback, not enough power to kill a crawler, bad sights, no reason to use over LAR)
Oh, and if you play on normal, just don't vote
Mac 10 (too much spread to aim off sights, too low power for panic weapon)
M4 203 (price is insane even for demo, reload times, shared mags/grenades bugs, practically can't fire just one round, whole mag doesn't guarantee husk kill)
Double 9MM (can't really aim, very low power)
Shotgun (not enough power and speed to kill medium targets quickly, not enough ammo to last you for a wave of killing trash)
Combat shotgun (same as above, insane price, one full mag to put down a husk in normal combat situation, low ammo)
Claymore (it's said that it can stun SC offperk on behind headshot, but I'm yet to see that in a real match. Too slow for general defense, no reason to use it over katana)
Bullpup (lack of power, ammo runs out quickly)
M14 EBR (too much kickback, not enough power to kill a crawler, bad sights, no reason to use over LAR)
Oh, and if you play on normal, just don't vote