it's very simple to know where you're aiming without scoping which is a huge advantage
why does everyone reference "skins"?
I'd blame CSS for that.
here you go:
DOWNLOAD
put files into system folder.
start a solo game, in console type:
enablecheats
summon m14_resight.m14acogpickup
then kill stuff with it.
basically i changed the m4 reddot acog to a holo sight (and added a lens) then put that on the m14.
it's fun.
Skins are just plain re-textures for example this:Awhile ago I suggested alt weapons skins (MODELS for you Mr. Sauce) as DLC per a larger suggestion, and while in retrospect it may not have been the best suggestion (read: bloody awful), I still maintain that TWI not selling alt model packs for the current weapons is a huge mistake.
everyone needs to stop saying skins in reference to models/textures, it's just plain dumb.
Not everyone is saying this in a literal sense, it's just lingo/a slang that came to be after people started modding their videogamesso... you guys do know that the weapons are MODELS with TEXTURES on them.
why does everyone reference "skins"?
so... you guys do know that the weapons are MODELS with TEXTURES on them.
why does everyone reference "skins"?
anyways, gimme some time to upload a modded m14 for ya.
Because one of the common uses of the term "skin" refers to both the model and the texture.
As in "skinning a mesh to a skeleton"? Even that context the mesh isn't a skin, it's just in phrase of an action. That makes as much literal sense as "posting a write".
As in "skinning a mesh to a skeleton"? Even that context the mesh isn't a skin, it's just in phrase of an action. That makes as much literal sense as "posting a write".