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PC SDK crashes on replacing meshes with LODs and when placing new mesh in map.

I have these things that bother me for a long time now.

Collision

When I place just imported mesh on a map the SDK crashes. Works after I boot up SDK again but it is still annoying.
Sometimes it helps when I untick those three simple box collisions:

Reproducibility: Happens almost every time


LODs

The LOD thing is the worst thing now. Once I create a mesh with LODs I can´t replace it.

Logs: https://drive.google.com/open?id=1sBjs7_Wd3ceYSPZaTWMkkdwyqLfh1MLC


Reproducibility: SDK always crashes

SplatterMaps

Splatter map view crashes SDK when using foliage tool

[video=youtube;odcP-yqiCmA]https://www.youtube.com/watch?v=odcP-yqiCmA[/video]

Log: https://drive.google.com/open?id=12uhojUPvK2GEN8LW24CQvOYhpG2JzsuN

Reproducibility: SDK always crashes​​​​​​​

Everyhing happens in the latest SDK version