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PC Some of the firebug weapons do not trigger ZED Time

Category: Code.

Summary: There is intentional (but why though?) mechanic that does not let damage types with DOT on them evaluate a ZED Time probablity on a kill.

Code:
KFGameInfo.uc, function CheckZedTimeOnKill
...
    if((KFDT != none) && KFDT.default.DoT_Type != 0)
    {
        return;
    }
...

However this renders following weapons completely unable to trigger ZED Time:

Hemogoblin (via DOT, not the bullet)
C4 (yes, it has DOT, but only "cosmetic")
Freezethrower (too does have DoT_Type with no actual effect (duration and interval set to none))
Microwave Gun (beam)
Flamethrower
Caulk n Burn

Just curious why wouldn't let them cause ZT normally.