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PC B2: Flesh and Scrake growl still plays after their death for solid 5-8 seconds

s5yn3t

Grizzled Veteran
  • Sep 20, 2015
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    Reproducibility: n/d, it just happens on its own.... but i did notice its happening when you gib them.

    There's a sound bug with fp and sc, when you kill them (explode into giblets) their growling persists for 5-8 seconds even if their head is somewhere on another map at that point.
     
    Not sure if it's caused by the same thing, but re-entering the area in online play still causes FP death sounds to re-play from the start if you were away when the FP first died.

    By swapping who I was spectating while dead, I was able to keep it playing the growl indefinitely - seems like it might be similar to the looping fire sounds issue (the replication detaches it from the zed making the sound and/or forgets to remove it if it never 'ends' on the client)

    Here's a couple of examples of the FP growl re-playing when the boss camera moves my viewpoint directly:
    https://youtu.be/Ului6uBhvlg
    https://youtu.be/jJ-aAHQUQ8s
     
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