Sorry for not using the bug template but here's a summary: If you equip fragmentation rounds on a demolitionist and use the Pulverizers alt fire, the damage is dealt to an infinite distance, as long as they aren't hiding behind a wall or is outside of the pulverizers damage cone/radius. It also causes a slight lag everytime you hit a zed with the explosive attack. This was done in solo. Video on this will be up in a bit.
Edit: Video can be seen here https://www.youtube.com/watch?v=Z1kCLCNPASs&feature=youtu.be
During the last 40 seconds the game started to lagspike, freeze and just go to hell, I haven't even spawned a cluster of zeds or done anything to cause that lag so it's assumed that something with the pulverizer has caused this.
Edit: Video can be seen here https://www.youtube.com/watch?v=Z1kCLCNPASs&feature=youtu.be
During the last 40 seconds the game started to lagspike, freeze and just go to hell, I haven't even spawned a cluster of zeds or done anything to cause that lag so it's assumed that something with the pulverizer has caused this.
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