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PC Firebug's Napalm skill provides 250% longer DOT duration, not 150%

Category: Code.

Summary: Napalm skill multiplies DOT by x3.5, not x2.5.

Description: ModifyDoTScaler function, from KFPerk_Firebug class as an input argument "float DoTScaler" = 1.0, which then gets assigned with the new value of 2.5 if you have Barbeque skill ON and then gets increased by 2.5 if you have Napalm skill ON.

However if you don't have BBQ and only run Napalm the math makes it 1 + 2.5, so both skills give you x5 longer DOT while separately they are x2.5 and x3.5.